i really need to figure out why it doesn't autofill neoforge anymore :c
increased reverb dropoff (less reverb overall), added blacklists to the config, they are NOT case sensitive and you just need a partial match (just writing "create" for instance would disable processing of all create sounds for example)
note that disabling processing doesn't exempt it from reverb, that would take too much effort :p
decremented fabric loader version bc Cr0w37 told me to :p
made rays cast cut by ~60% huge optimizations
"fixed" issue with create steam engines, honestly i tested and i think its better. But tbh im so tired from coding for the last 16 hours im goin to sleep.
config now works ingame using YACL
Thanks to @Tellinq for moving the project to Stonecutter and porting to 1.21.2-3 as well!



