made rays cast cut by ~60% huge optimizations
"fixed" issue with create steam engines, honestly i tested and i think its better. But tbh im so tired from coding for the last 16 hours im goin to sleep.
config now works ingame using YACL
Thanks to @Tellinq for moving the project to Stonecutter and porting to 1.21.2-3 as well!
made a config for wall bias (making it so walls absorb more/less)
changed configs to be more friendly to budget pcs + decreased default reverb
supposedly major improvement to raycasts indoors.
im sorry to everyone that was using 1.6.3, i didn't realize i didn't update 1.20.x lmao



