- performance improvements
- Reduced permeation step to 1/16 of a block
- Reduced how often permeated gets ticked bc the sound is more likely not important + removed choppiness with vericidium attenuation
- I have decided I don't actually like vericidium attenuation but it is still an option
- more importantly, changed how volume change occurs, meaning its more steady/choppy
fixed some bugs with Vercidium Linear Attenuation to fix #62 (Sounds coming from wrong direction) if you are currently using linear attenuation, switch to this, its a lot better.
Two major updates in a single day?!
- New Attenuation modes (vercidium Linear/Inverse Square)
- its a diff paradigm on how it calculates volume which i think is better, but isn't default yet bc it hasn't undergone much testing
- "Virtual ears at feet level instead of head" fixed
- new configs related to permeation
- still need someone to help me tune the reverb, cause ik its not that great rn.



