fixed crash with euphonium mod when quitting the game
- handle null pointers within the stop method.
yipeee full build release
- fixed goofy aah issue of footsteps not being played from directly underneath the player
oops, uploaded the wrong version originally
MASSIVE PERFORMANCE IMPROVEMENTS
- Multithreading is finally here
- also now on architectuary, so we have faster porting to neoforge
massive performance improvements
MASSIVE performance improvements
hotfixed mekanism sounds playing for eternity bc they handle stopping weirdly, wind generators still cause lag spikes though.
Official NeoForge release, now I will stop getting WAYYY too many Git issues about connector not working! other versions are coming eventually, just wanna make sure there are no bugs that I couldn't find :)
no idea if architectury API is optional or mandatory :p
- Fixed Log Spam, Credit: @souldbminersmwc
- Fixed Log Spam, Credit: @souldbminersmwc
someone needs to tell me how to upload multiple versions with one singular changelog
- Fixed Log Spam, Credit: @souldbminersmwc
^



