Fixed a bug where the abundance ritual crashed the game
Reduced the barrel cactus’s hit area
Added Clanging Howl’s entities to the infected tag
Added Welwitschia mirabilis as a plant
Added Welwitschia Leaves
Grows around welwitschias
Added items related to the welwitschia
Added enchanted welwitschia cone
Weathered sandstone can now be automated
Weathered sandstone will keep growing if it has granite underneath it and desert sand around
Added the drill ritual
Added new experimental features
You can see them by placing an natural overcharged sand rose (by sneaking in creative) over an overcharged crystals block
Fixed some bugs
Enhanced compatibility
- Compat with the new version of Phayriosis
- …
Improved performance
Some items now stack when nearby (in a desert) to improve performance
Fixed the sand piling
Fixed Dynamic Trees’ seeds not being usable for the wand of grass
Improved desert sand’s performance by checking for the biome the block is in only
The desert can now remove leaves when filling up
The desert now stops drying water near oceans, this prevents some ugly sand barriers from forming (not all, but most of them)
Fixed a bug where weathered sandstone was only forming some spikes most of the time
Fixed a bug where unstable desert sand was disappearing near biomes like taiga, creating holes
Added an option to limit the wind gust’s pushing (wind gust do not longer push creative players)
The wind gust now use velocity to move entities
That should not change things too munch
Added the welwitschia as an experimental plant
Just grows leaves for now
Fixed a bug where unstable desert sand was disappearing near some biomes, creating holes
Fixed a bug where spectators may be pushed by wind gusts
You can now dry sponges by placing a salt crystal on top of it
Overcharged sand roses now add glazed sand panes on top of their walls
Added a new tag (empty by default) that let you dry stone block to sandstone, but still allowing the desert to spread
This is of course related to the Karat Feng’s cave infection video
Added more efficient recipes for the sandy diamond block and enchanted sand rose if you have Ars Nouveau
Fixed some bugs related to block drying
Added compatibility with Tough As Nails
Improved dry dirt’s gradient
Added subcategories to config screens
Remade the barrel cactus’ model
Removed shade from the desert grass’ model
Improved sandblaster’s particles
Fixed a bug where suspicious sand blocks were empty
Fixed a crash caused by wind gusts
Fixed the glazed sand pane
Fixed the distant random tick's config option
Improved the wind gust’s performance a little more
Phayriosis compat updated
Improved distant block random ticking (faster, speed can now be configured)
Due to this, the desert can now spread farther from the player


