Greatly updated the compass textures:
- The area is wider, allowing more space to see the needle
- Darkened the area by 1 color for increased contrast
- The needle's positioning is completely redone, and is thinner but more precise
This may be a work in progress. I've already spent hours on it, and it's very difficult doing so. If you have any feedback, please let me know!
- Added the middle pixels along the blade of the sword to the empty sword slot, meaning its texture will match better instead of being hollow
Tiny update, yippee! If you follow this pack and are updating every version, I appreciate you, and sorry for the inconvenience!
- Fixed the color accuracy of the spectral arrow from Real Arrow Tip, even though I think it looks mildly worse
Hey look, the version number says 123!
The Copper Age update!
- Updated main pack version to 1.21.9. It still supports every version listed.
- Added the 5 copper tools, which use the basic stick texture with shiny copper, similar to the iron tools. My reasoning for this is copper tools are on the same tier as stone tools, but are metal, leading to this contrast.
Added lots of new content!
New Textures
- Totem of Undying with real gold and emerald colors. This makes it pretty saturated but in a good way.
- Lead with extra length, softer colors, and no iron clip. Cuz steve ties a knot instead, and the lead is longer in game, duh.
- Compass with real iron colors! Don't ask me how long this took. It's freightening how many textures it has... and the clock has double, but is planned.
- Bucket adjusted fluid colors. The water is a softer blue, lava uses correct textures, making it less tinted green, milk is much more white than blue and fills the rest of the bucket, fish buckets are no longer a pixel lower, and pufferfish buckets have the fish face forward.
- Statistic textures to match the tools, for the 3 people who look at these anyway.
Mod Support
- Real Arrow Tip made the bows and arrow tips work correctly!
- If you want the tipped arrows to work, go into this pack, and into assets\minecraft\textures\entity\projectiles, and remove the arrow head from the tipped arrow texture. This is because those who use this pack without the mod would have their tipped arrow entities without any tips, but the mod needs it gone to replace it on its own.
- Chai's Build Tools updated wrench, trowel, and cloud bucket textures- hey look, it's the developer for Particular!
- Axolotl Bucket Fix to match the buckets.
Tweaks
- Fixed the attack indicator texture so it works. The texture had been in the wrong resource location.
- Removed arrow head bulge (bottom pixel) on the bow.
- Made arrow entities use the correct stick and arrow colors. I had done this for the snow golem as well, but it's such a small change and has a risk of overwriting any other snow golem textures.
- Updated the pack.mcmeta to format it better and make the supported versions work to the cap of 88 instead of 9999.
- Praying for the day custom fishing lines gets updated so I can make it white to match the texture. For now, it's hidden in "optifine" but doesn't do anything.
The gallery images haven't been updated, so use your imagination.
Anyways, that's all. Thank you for checking out these update notes! :D



