refactor: optimize and simplify some code
feat: reload pipeline
fix: MythicMobs mechanics
fix: default state
fix: keyframe generation
fix: interpolation duration
Merge remote-tracking branch 'origin/dev' into dev
refactor: ModelElement#max
refactor: game profile Player -> OfflinePlayer
BetterModel 1.11.1
Notice
Now API repository is moved.
Release
repositories {
mavenCentral()
}
dependencies {
compileOnly("io.github.toxicity188:bettermodel:VERSION")
}
Snapshot
repositories {
maven("https://maven.pkg.github.com/toxicity188/BetterModel")
}
dependencies {
compileOnly("io.github.toxicity188:bettermodel:VERSION-SNAPSHOT")
}
Add
- support shadow bone to sync ModelEngine's usage
Fix
- math animation interpolation
- ModelRenderer#create(Entity, GameProfile, boolean)
- player nametag
fix: step interpolation
fix: nametag and bbmodel importing
feat: ModelRenderer#create
fix: animation interpolation
fix: math animation interpolation
BetterModel 1.11.0
Add
- API for per-player animation
- rewrite animation packet packer
- 'remapmodel' MythicMobs mechanic
- custom nametag
Fix
- molang support
- exception with some bone
update: 1.11.0 because of too many changed code
feat: custom nametag
fix: animation data packing
fix: world position



