fix: plugin load lifecycle
feat: zipping skip info
feat: item-namespace config
chore: update README.md
feat: add hide argument in /bm play (#134)
chore: use caffeine
update: 1.11.4
BetterModel 1.11.3
Notice
- It will be helpful to check 'template texture' docs to ignore resource pack generation.
- There are some deprecated API in ModelManager and PlayerManager.
Add
- allow textures in BetterModel/players with template texture
- add player/monster nametag (ptag_, mtag_)
- ModelRenderer API
- more BetterModel API
- improved reload speed
BetterModel.modelOrNull("name"); //Gets nullable model renderer
BetterModel.model("name"); //Gets optional model renderer
Fix
- avoid classloader conflict of Adventure in Paper.
- tracker remove refreshment
- minor optimized memory cost
- animation script
fix: tracker remove refreshment
feat: allow textures in BetterModel/players (#128)
feat: improved reload speed
fix: remove adventure dependency in Paper
feat: ModelRenderer#create(Entity, OfflinePlayer)
fix: memory cost
feat: player/monster nametag (ptag_/mtag_) (#126)
feat: PackResult
BetterModel 1.11.2
Add
- Improved reload performance
- Reload indicator bar
Change
- Kotlin 2.2.10
- player's left/right item bone tag (pli, pri) -> entity's left/right item bone tag (li, ri)
- ModelRenderer#create(Location, Player) -> ModelRenderer#create(Location, OfflinePlayer)
Fix
- MythicMobs mechanics
- Keyframe generation
- Interpolation duration
- Hiding player's armor when disguised
fix: prevent memory leak
fix: hiding armor
refactor: optimize file pack generator



