1.2.0+1.21
on Jun 25, 20241.2.0+1.20.1
on Jun 25, 2024[1.2.0] 2024-06-25
A nice update to the HUD, and some tweaks.
Added
- Option to display stamina in the hud as an icon (that also indicates sprint status)
- Better control over placement of HUD element
- Icon texture can be overridden by resource packs by overriding:
assets/staminafortweakers/textures/stamina/sprint.png
assets/staminafortweakers/textures/stamina/sprint_background.png
assets/staminafortweakers/textures/stamina/walk.png
assets/staminafortweakers/textures/stamina/walk_background.png
Changed
- Added a small cooldown on stamina recovery while mining to keep the stamina display from "bouncing"
- Tweaked exhaustion effects slightly - now Fatigued only inflicts Fatigue I (was previously Fatigue II)
- Added a minimum recovery factor to the Logarithmic recovery formula to make waiting for the last bit of stamina less frustrating
- Extensively reorganized the codebase in ways that should have no effect on behavior, I hope.
1.1.1+1.20.1
on Jun 24, 20241.1.1+1.21
on Jun 24, 2024[1.1.1] 2024-06-23
Well, this is embarassing.
Fixed
- Fixed stamina depleting while riding animals or "sprinting" in boats. (#9)
1.1.0+1.20.1
on Jun 23, 20241.1.0+1.21
on Jun 23, 2024[1.1.0] 2024-06-23
A magical update!
Added
- Added two new potions: Fatigue and Tirelessness
- Fatigue gives the Fatigue effect and is brewed with a Thick Potion and a Clay Ball.
- Tirelessness completely prevents stamina depletion and is brewed with a Thick Potion and a Cocoa Bean.
- Added a new enchantment for Leggings, Traveling
- Reduces stamina depletion from sprinting and jumping.
- Three levels, at level III completely prevents stamina depletion from sprinting and jumping.
1.0.9+1.21
on Jun 22, 20241.0.9+1.20.1
on Jun 22, 2024[1.0.9] 2024-06-21
Fixed
- Fixed issue where modded tools that break multiple blocks would prevent stamina recovery after breaking a block (#7)
1.0.8+1.21
on Jun 22, 20241.0.8+1.20.1
on Jun 22, 2024[1.0.8] 2024-06-21
Added
- New option to toggle stamina recovery when suffocating
- Low stamina applies a new effect, "Fatigue" instead of Slowness
- Fatigue affects movement speed, climbing speed, and swimming speed.
- New option for mining to cost stamina.
- New option for exhaustion to cause Mining Fatigue.
- Optional delay before recovering from exhaustion.
1.0.7-1.21
on Jun 20, 20241.0.7-1.20.1
on Jun 20, 2024[1.0.7] 2024-06-20
Fixed
Disable stamina for Creative and Spectator game modes.
1.0.6-1.21
on Jun 20, 20241.0.6-1.20.1
on Jun 20, 2024[1.0.6] 2024-06-19
Fixed
Players no longer make breathing noises when winded underwater.
1.0.5-1.21
on Jun 19, 20241.0.5-1.20.1
on Jun 19, 2024[1.0.5] 2024-06-19
Changed
- Added configurable stamina depletion for climbing.
- Added somewhat upsetting sounds when the player is winded.
1.0.4-1.20.1
on Jun 18, 20241.0.4-1.21
on Jun 18, 2024[1.0.4] 2024-06-18
Changed
- Moved most of the player stamina code back to the server side, because apparently I have no idea what I'm doing.
Fixed
- Slowness from exhaustion works again.
1.0.3-1.20.1
on Jun 17, 20241.0.3-1.21
on Jun 17, 2024[1.0.3] 2024-06-16
Changed
- Rearranged the guts of all of the mixins for sanity
Fixed
- Now all stamina attribute updates are in the ClientPlayerEntity, which fixes some issues where the server and the client got out of sync because they were both updating the attribute. Oops.



