Stamina for Tweakers 1.9.0+1.21.1
on Dec 6, 2025Stamina for Tweakers 1.9.0+1.21.1
on Dec 6, 2025Stamina for Tweakers 1.9.0+1.20.1
on Dec 6, 2025Stamina for Tweakers 1.9.0+1.20.1
on Dec 6, 2025Fixed
- Use getAttributeValue() instead of getAttributeBaseValue() in several places so that modifiers work correctly.
- Use Double.compare() in a couple of places where precision issues were causing weirdness.
- Fixed a race condition which could cause the config to lose effect configs.
Changed
- Lots of refactoring of the config system under the hood to make default config handling and rule reloading on config change much, much simpler.
Stamina for Tweakers 1.8.2+1.20.1
on Aug 5, 2025Stamina for Tweakers 1.8.2+1.21.1
on Aug 5, 2025Stamina for Tweakers 1.8.2+1.21.1
on Aug 5, 2025Stamina for Tweakers 1.8.2+1.20.1
on Aug 5, 2025Fixed
- Shield use code now checks a tag (
staminafortweakers:shield) instead of checking for theminecraft:shielditem. Some modded shields may work out of the box, others may need to be added to the tag with a data pack. - No longer checking for item tags during Better Combat
AttackStartevents, since the event won't fire unless BC thinks the player is holding a weapon. Should fix weapon swing exhaustion for most modded weapons when BC is installed.
Stamina for Tweakers 1.8.1+1.21.1
on Aug 3, 2025Stamina for Tweakers 1.8.1+1.21.1
on Aug 3, 2025Stamina for Tweakers 1.8.1+1.20.1
on Aug 3, 2025Stamina for Tweakers 1.8.1+1.20.1
on Aug 3, 2025Fixed
- Fixed crash when depletion costs for gliding were enabled without having Gliders installed.
- Weapon swing clicks only deplete stamina if there isn't already a swing in progress.
Added
- Added basic compatibility with Better Combat
- Holding left button to attack repeatedly incurs depletion costs for weapon swings.
Stamina for Tweakers 1.8.0+1.21.1
on Aug 2, 2025Stamina for Tweakers 1.8.0+1.21.1
on Aug 2, 2025Stamina for Tweakers 1.8.0+1.20.1
on Aug 2, 2025Stamina for Tweakers 1.8.0+1.20.1
on Aug 2, 2025Fixed
- Eliminated unintended recovery cooldown on world join.
- Fixed some issues with stamina icon colors caused by dumb math.
Changed
- Replaced old stamina icons with shiny new pixel art. (The old icons are still available as a built-in resource pack.)
- Refactored exhaustion code into modular rules to make it easier to add depletion events.
Added
- Added depletion event for swinging a weapon without hitting anything. (Defaults to no cost.)
- Added
staminafortweakers:melee_weaponsitem tag to configure which items cause depletion on swing.
Stamina for Tweakers 1.7.1+1.21.1
on Jul 27, 2025Stamina for Tweakers 1.7.1+1.21.1
on Jul 27, 2025Stamina for Tweakers 1.7.1+1.20.1
on Jul 27, 2025Stamina for Tweakers 1.7.1+1.20.1
on Jul 27, 2025Fixed
- Added missing event handlers on Forge/NeoForge. This fixes block breaking and attack costs not being applied.
Changed
- Now uses native item cooldowns for shields. This also eliminates the need for shield packets.
- Improved stamina gauge rendering when nearly full or nearly empty.



