Sync with Resharped-1.5.47
Fixed wrong setDeltaMovement caused by using incorrect gravity value in FallHandler, which caused that LivingEntity(include Player) who right-click slashblade in the air can rise up continuously.
修复了FallHandler中因使用错误的重力值导致的setDeltaMovement参数错误,使得在空中右键拔刀剑时能够螺旋升天的问题(。
- Compatible with PlayerAnimator in production environment
- Sync with Resharped-1.4.46
Sync with Resharped-1.4.44



