- Fixed an issue where items had a chance to be dropped or disappear when using F4
- Fixed the issue where the follow indicator under the player was not rendering
- Improved the command wheel to highlight the selected entity when opened
- In Survival mode, the command staff and command wheel no longer target friendly units for attack
- Optimized collision logic
- Other fixes and improvements
- Cavalry and horses have been reworked to use vanilla horses, improving compatibility.
- Manual compatibility improved; fixed text misalignment issues caused by fonts (e.g., when using ModernUI).
- Improved the "Hold Position" command — entities will now tend to return to their original position.
- Fixed an issue where some ranged units did not slow down while attacking.
- Reduced the volume of gunpowder unit sound effects.
- Removed friendly fire from siege weapons.
- Balance adjustments.
- Other fixes and improvements.
- Fixed the problem that siege weapons cannot be summoned
- Increase the cooldown time of weapon replacement by 1 second
- Restore the spearman's spear-raising function in better combat
- Fixed the problem that the spearman's attack trigger distance is greater than the attack distance
- Other fixes and improvements
1.better mob combat support 2.epic knights support 3.tinkers construct support (weapon exchange only) 4.better puppet system 5.more config (delete old config file)
tested with: bettercombat-forge-1.8.6+1.20.1 bettermobcombat-forge-1.20.1-1.3.0-all [1.20.1-forge]-Epic-Knights-9.23 TConstruct-1.20.1-3.10.1.76