1.21.11 Support and new Fogs!
- Updated to 1.21.11 (Mounts of Mayhem update)
- Taiga biomes have slightly denser fog
- Snowy Taigas and Groves have denser fog and have a bluer/darker sky.
- The Savanna has a different sky and fog color, it's a small bit oranger or purplelier. (savanna subiomes aren't changed yet)
- Mangrove Fog and Sky colors are less ugly hopefully.
- Pale Garden fog isnt as "in your face anymore", but it's still dense. (basically the fog applies a bit further away now)
- Made the fog in the deep dark a bit denser
- Fixed Sky color being bright blue in the deep dark
- Fixed Clouds being visible in the deep dark.
Yeah very cool, finally out in a big release. There are many other possibilities with datapacks relating to the world now due to the new Enviroment Attributes. But yeah, also cool changes and new photos in the gallery, have fun and bye!
Quick Fix #1
- Added Datapack Icon, (same as mod icon)
- Increased Maximum datapack format to work on newest snapshot, mabad
- Fixed a dumb code mistake
- Increased fog a bit in the Deep Dark, as it wasn't visible before.
Sorry dudes won't happen again, but i put a number just incase because it looks fancy. have fun!
Version 1.1 - Mushrooms and Bad Lands!
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Added Thicker fog to the Mushroom Fields aswell as a purple color to the fog and sky, check galery to see it!
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Added colored fog to Badlands/Mesa subiomes like the eroded_badlands and wooded_badlands, same color as default badlands. Wooded Badlands has like 1% more fog
Pretty nice that nothing seemed to break this snapshot lets keep this up but i'll put it in beta just in case. I don't think I'll do anything for now with the time related attributes maybe you can give me some ideas in the report issues thing to the right. OK have fun!
First Version
- Changed Pale Garden
- Changed Deep Dark
- Changed Dark Forest
- Changed Swamp
- Changed Mangrove Swamp
- Changed Jungle
- Changed Desert
- Changed Badlands/Mesa
Yup yup yup first release check description for changes



