The update for Mounts of Mayhem (1.21.11) is here! This is a HUGE update with a lot of additions. Please read the whole log if you feel so inclined.
Additions:
Sounds for the Vault:
- Activate
- Deactivate
- Eject Item
- Close Shutter
- Open Shutter
- Insert Item
- Reject Item
- Reject Rewarded Player
Sounds for Chests:
- Regular
- Ender Chest
- Copper
Sounds for Nether/End Portals:
- Trigger
- Travel
- End Portal Spawn
Sound for the Challenge Complete toast.
Sounds for End Flashes.
Sounds for various ambiences (vanilla sounds are retained):
- Underwater additions
- Basalt Deltas additions
- Crimson Forest additions
- Nether Wastes additions
- Soul Sand Valley additions
- Warped Forest additions
Sounds for the Zombie Horse:
- Idle
- Hurt
- Death
Sounds for the Nautilus, Baby, and Zautilus:
- Idle
- Hurt
- Death
- Eat
- Dash
- Dash Ready
- Equip Armor
- Unequip Armor
- Equip Saddle
- Equip Saddle Underwater
- Unequip Saddle
Sounds for Trident:
- Throw
Sounds for Crossbow (everything but QC3 is time stretched, I couldn't think of anything else):
- Load
- Quick Charge 1
- Quick Charge 2
- Quick Charge 3
Sounds for Spear:
- Charge
- Charge Wood
- Jab
- Jab Wood
- Hit
- Hit Wood
- Lunge 1
- Lunge 2
- Lunge 3
Sounds for the Camel Husk:
- Idle
- Hurt
- Death
- Dash
- Dash Ready
- Eat
Sounds for the Camel:
- Dash
- Dash Ready
Sounds for the Parched:
- Idle
- Hurt
- Death
Additional sounds for mobs eating:
- Armadillo
- Camel
- Dolphin
- Donkey
- Fox
- Goat
- Screaming Goat
- Llama
- Mooshroom
- Mule
- Sniffer
- Strider
Sounds for equipping and removing horse armor and saddles
Adjustments:
- Moved certain existing sounds to different locations
- Renamed some sounds internally
- trident_riptide was replaced with enchant1 from the Enchanting Table, as it was the same sound
- Removed Sword sound strong because it was a dupe of crit
Fixes:
- The fourth sound for turning book pages should play now, as it wasn't registered before
- Actually removed both the wolf armor sounds due to being dupes of leather and generic
Additions:
Sounds for the Copper Golem:
- Head Spin
- No Get
- No Drop
- Hurt
- Death
- Become Statue
Sounds for the Iron Golem:
- Hurt
- Step
- Repair
Sounds for equipping Copper Armor.
Adjustments:
- Removed the "guardian" folder as it was empty.
- Removed the sounds "equip_wolf_armor_on" and "equip_wolf_armor_off" as they were needless duplicates of "equip_leather" and "equip_generic" respectively.
Metadata:
-
Made the flavor text for the supported version range more distinct
-
The pack.mcmeta is up to date with the new format changes (pack_format is now 64 aka 1.21.8 and supported_formats minimum is now 15 aka 1.20, but it still retains all backwards-compatibility)
New sounds:
- Player level up ding
- Brewing Stand brew sounds
- XP Orb plop
- Creaking idle
- Creaking activate
- Lava ambient
- Water flowing
- Splashing sounds
- Underwater loop
- Bell ringing
Adjustments:
- Creaking has an additional death sound from Wither Skeletons
- Creaking step sounds are louder
Metadata:
- Pack.mcmeta has new data for the upcoming resource pack format changes
- Compatible with 25w36b
Only a couple of additions in this release, but enough to warrant pushing an update rather than calling it a minor update.
New sounds:
- Ghast
- Explosion (TNT, Creepers, Dragon Fireballs, etc)
- Warden Sonic Charge
- Warden Sonic Boom
- Warden Melee Attack
- Guardian
- Elder Guardian
- Iron Golem death
- Zombies attacking an iron door
Adjustments:
- Blaze sounds were changed to Flame Atronach sounds
- Zombies now share a death sound with Husks
Made a lot of changes in this version.
New sounds for:
- Mace smash attack
- Happy Ghast harness equip/remove
- Bundle management
- Trial Spawner mob summoning
- All door and trapdoor types
- Fence Gates
- Rain
- Anvil being used up
- 7 new cave sounds
- UI click sound
Adjustments:
- Increased volume of the Breeze Whirl sound
- Breeze now also uses the Wither Skeleton death sound
- Thunder sounds were replaced
- Stray sounds folder was a duplicate of Wither Skeleton, so it was removed
-
Adjusted pack flavor text to include the pack version on the second line, thereby removing it from the zip folder name.
-
Pack version now uses a double dot (i.e. 1.0.1) numbering scheme rather than the original single dot (i.e. 1.01) method.
- Uploaded to Modrinth for parity with CurseForge



