So that took a while… A huge update remaking most of the art direction, the old version will still be available but future updates will continue to use the new style.
PATCH NOTES v2.0.0
- Reworked the visuals to be a bit further from vanilla and have it’s own more unique style
- Changed to a more rounded look for inventories and menu buttons
- Reworked some colors to be more pleasing to look at (mainly for the inventory slots)
- Remade the shading style of the inventory slots, previews one could make some items appear to not be centered
- Selection now has an intense yellow color to make it more distinct and because it looks cool
- Remade the hotbar
- Added different shapes for slots with different functions (like circles for hotbar and output)
- Added shading to empty armor slots and other
- Added a coffee pattern to most inventories (might not work properly with some mods due to tiling)
- Added lines which separate hotbar, inventory and block interfaces
- Added different sprites for progress bar of furnace, smoker and blast furnace
- Changed trading arrows to be thumbs ups and downs cause why not
- Cleaned up some unnecessary details on interfaces (like background for the map on cartography table or line details on loom and grindstone)
- Added a little guy (Accessibility icon change)
I don't have the time to test every version, so the there might be some errors initially (mainly 1.13 to 1.16 and 1.21.2 to 1.21.10, since there are a lot of versions in between) If there’s a mistake in a supported version or you want a specific version not supported please report it on github: https://github.com/restlessPik/darkcoffeegui/issues
Anyway, sorry for the wait everyone!!
So that took a while… A huge update remaking most of the art direction, the old version will still be available but future updates will continue to use the new style.
PATCH NOTES v2.0.0
- Reworked the visuals to be a bit further from vanilla and have it’s own more unique style
- Changed to a more rounded look for inventories and menu buttons
- Reworked some colors to be more pleasing to look at (mainly for the inventory slots)
- Remade the shading style of the inventory slots, previews one could make some items appear to not be centered
- Selection now has an intense yellow color to make it more distinct and because it looks cool
- Remade the hotbar
- Added different shapes for slots with different functions (like circles for hotbar and output)
- Added shading to empty armor slots and other
- Added a coffee pattern to most inventories (might not work properly with some mods due to tiling)
- Added lines which separate hotbar, inventory and block interfaces
- Added different sprites for progress bar of furnace, smoker and blast furnace
- Changed trading arrows to be thumbs ups and downs cause why not
- Cleaned up some unnecessary details on interfaces (like background for the map on cartography table or line details on loom and grindstone)
- Added a little guy (Accessibility icon change)
I don't have the time to test every version, so the there might be some errors initially (mainly 1.13 to 1.16 and 1.21.2 to 1.21.10, since there are a lot of versions in between) If there’s a mistake in a supported version or you want a specific version not supported please report it on github: https://github.com/restlessPik/darkcoffeegui/issues
Anyway, sorry for the wait everyone!!
-
Fixed the survival and creative inventory using the new version with the second hand slot
-
Fixed the advancements using the new textures and the wrong names
Release for 1.20.4
Release for 1.8
Works from 1.6.1 trough 1.8.9
Release for 1.11 and 1.12
Release for 1.13 and 1.14
Release for 1.15 and 1.16
Release for 1.16
Release for 1.17.1
Release 1.18.2
Release for 1.19.2
Release for 1.19.4
Release for 1.20.1



