4.0.0 "Give Me The Spears"
Hello!! I decided to push this updated faster than usual. Its a bit short in content to be called a mayor update, but it contains changes on some of the backported stuff. Im trying to figure out a better way to keep all the implemented changes across all the different versions.
It is mostly a 1.21.11 update, with the new Spears, minor tweaks and fixes and a couple of new blocks (expect more blocks on minor versions of 4.x.x!!). Hope you like it, and as always thank you for all your support!! <3
(Screenshots will be uploaded soon!)
Items
- Added Sugar new design and palette.
- Added Turtle Egg new design and palette.
- Added Spears new designs (one for the GUI and other for handheld) and palette (Wood, Stone, Copper, Iron, Gold, Diamond, Netherite).
- Tweaked Diamond Axe added a missing pixel (upsis!).
- Tweaked Wheat minor changes to the palette and outline.
- Tweaked Slime Ball minor changes to the palette and outline.
Blocks
- Added TNT new design and palette (now has two side textures).
- Added Stonecutter new design and palette.
- Added Soul Campfire new model, now uses Soul Sand texture instead of ash (lit and unlit).
- Tweaked Crafting Table new model with new bottom texture, minor tweaks to the palette (literally one color changed...).
- Tweaked Jukebox major tweaks to the palette, design improvements.
- Tweaked Note Block matches new jukebox design.
- Tweaked Flower Pot minor palette improvements.
Misc
- Added Now Playing - Toast , new design and palette to match the new design.
- Tweaked Crosshair minor visual changes.
- Tweaked Toasts minor design and palette change, and now sprites are separated properly per version.
Removed
- Removed Sunflower because it didn't feel so much of an improvement over the vanilla one, maybe I'll work on it in the future.
3.1.0 "There'd Better Be A Fishing Rod"
Hello everyone! I'm so happy to share this new update with you <3. This update brings you a bunch of new stuff, including toolsets, food, minor changes to the look and feel, a new saddle, a couple of new blocks, and fixes based on your great feedback. I really hope you like all the new textures!
I'm very sorry this update took even more time than the previous one. The things I've been going through are really something else, and all my free time and energy have been drained. But honestly, seeing all your support for this little project helped me so much! I promise to try and get my head up and work harder.
I am deeply grateful for your patience and for simply enjoying this experiment. Thank you all so much.
Thank you again for all the incredible support! Hope you enjoy it.
(Maybe there are more changes that I forgot to write down in the changelog while I was doing the update... I will upload the showcase screenshots later on the weekend. Right now, I just wanted to post the update c:)
Added Items
- Copper Toolset - New design and palette for all tools.
- Netherite Toolset - New design and palette for all tools.
- Salmon (Raw/Cooked) - New design and palette.
- Cod (Raw/Cooked) - New design and palette.
- Tropical Fish - New design and palette.
- Rabbit (Raw/Cooked) - New design and palette.
- Food Particles - Created a dedicated folder containing edited assets from all food sprites to make the particles when eating more coherent, removing things like bowls and leaves.
- Spider eye - New design and palette
- Fermented Spider Eye - Tweaked design and new palette.
Tweaks and Remade Items
- Bread - Completely remade the texture. (I love tweaking the bread texture!)
- Wooden Sword - Minor design changes.
- Cooked Beef - Minor changes to the outline.
- Cooked Porkchop - Minor changes to the outline.
- Buckets - Tweaked to use the new Salmon, Cod, and Tropical Fish textures.
- Chicken - Minor changes to the palette for better consistency.
Added Blocks
- Copper Torch - New design and palette.
- Farmland Moist Side - New side texture!
- Lever - New lever design and palette.
- Piston and Sticky Piston - New textures and models! Pistons now look "telescopic." The Sticky Piston has visual clues on the side faces resembling its stickiness.
- Item Frame (Block) and Glowing Item Frame (Block) - Tweaked design and palette for improved consistency.
Entities, GUI, Environment... Misc(?)
- Saddle - New design and palette used on entities: Horse, Mule, Pig, Skeleton Horse, and Zombie Horse.
- Spyglass Scope - New design and palette to match the item, and changed sprite size to 32 x 32 pixels (previously 256 x 256 pixels).
- Rain - Vanilla texture with the transparency reduced to 45% for better visibility.
- Snow - Same as the rain, vanilla texture with the transparency reduced to 45% for better visibility.
- Sun - New design and tweaked palette.
- Gamemode Switcher - New design and palette to match the other HUD designs.
- Statistics Icons - Using B&J tools and new designs for the other icons.
- Attack Indicator - New design and palette (when the indicator is active on the Hotbar).
- Shadow Changed sprite size to 16 x 16 pixels (previously 64 x 64 pixels).
- Clouds - Minor transparency adjustments. (I don't remember what I did to them, maybe transparency tweaks...)
- Crosshair - Minor changes.
Mod Compat and others
- pack.mcmeta - Rewrote the file to make the pack compatible with all versions from 1.20.1 to the latest 1.21.10.
- Buzzier Bees Compatibility - Tweaked Honey Bread and Glazed Porkchop to match B&J ones.
- Farmer's Delight Sandwiches - Remade with a new design based on the new bread sprite.
- Other Farmer's Delight Items - Added or updated items like Straw, Pie Crust, Pumpkin Pie Slice, Netherite Knife, and Beef Patty.
Thank You! Hope you like it ❤️
If you have any feedback, suggestions, mod compatibility ideas, or found a bug 🐞, please consider opening an issue on the project repo at Github!
3.0.0 "Ode to the meats"
I've been experimenting a lot with my artistic style, trying to achieve something consistent and familiar, but at the same time new and beautiful. ✨
I wasn't very sure at first, because I know that not everyone likes certain things to be changed in vanilla Minecraft, but I decided that I want to experiment anyway. And I hope that, just as I enjoyed learning from this process, you will also enjoy using it.
In this update, I tweaked some textures based on the feedback I received (which, by the way, I really appreciate! <3 ) and added others more in line with the style I was talking about, such as meats, cobweb, and even a spyglass that reflects the materials it's made of.
I hope you really enjoy this version. If there's one thing I can say, it's thank you! I truly appreciate all the incredible support this little project has received. See you soon!
Added Items
- Armor Stand: New palette and design.
- Beef and Cooked Beef: New palette and design.
- Cobweb: Now uses separate sprite for GUI's. New palette and design.
- Glowstone Dust: New palette and design.
- Mutton and Cooked Mutton: New palette and design.
- Porkchop and Cooked Porkchop: New palette and design.
- Powder Snow Bucket: New palette and design to match the new sprite.
- Snowball: New palette and design, uses an asymmetrical design to look like handmade snowballs.
- Suspicious Stew: New palette and design.
- Spyglass: New palette based on the copper ingot and amethyst shard sprites and new design.
- Sweet Berries: New palette and design.
- Wheat: New palette and design.
Remade Items
- Ender Eye - mayor palette adjustments to match vanilla ones, completely new design (finally a design im happy with!).
- Ender Pearl - mayor palette adjustments.
- Brewing Stand - mayor design changes, tweaks to the palette.
Added Entities
- Squid: New palette and design.
- Spyglass in hand: New model to match the new sprite, slightly bigger on third person.
Tweaks and other changes
- Kelp - minor palette and design tweaks.
- Slimeball - minor tweaks to the palette.
- Glow Berries - minor tweaks to the shadowing and the palette.
- Beetroot - minor minor tweaks to the shadowing and the palette.
- Wooden Shovel - minor tweaks to the design for better readability.
- Pumpkin pie - again, minor tweaks to the palette and design.
- Baked potato - tweaks to the design and palette.
- Shield - minor tweaks to the palette (little hue changes).
- Clouds - backported new clouds design to previous versions and maded them slightly translucent.
Mod compatibility
- Added Minced Beef and Beef Patty - Farmer's Delight : New palette and design to match b&j.
- Added Bacon - Farmer's Delight : New design and tweaks to the palette.
- Added Cooking Pot Stray and Skillet Stray - Farmer's Delight : New model with flat faces.
Thank You! Hope you like it <3
If you have any feedback, suggestions, mod compat ideas or found a bug 🐞 please consider open an issue on the project repo at Github!
Spoiler

HOTFIX
- fixed unlit redstone torches having a missing texture on versions pre 1.21.2.
Im sorry that this issue took a lot of time to fix. I didn't notice this issue untill now.
2.0.0 Color Correction and More!
I have no words other than: thank you! I still can't believe this personal project has reached over 2,000 downloads. It means the world to me! I'm deeply grateful that you took the time to try this little pack, made with a lot of love.
This update feels both big and small. A lot has changed visually, even if it may not be obvious at first glance. I hope you enjoy it!
- All item textures have gone through another round of color correction. I'm really sorry about that—I previously messed up the color profiles, and now everything should look the way I originally intended.
- I reduced the color palette for many items. These are subtle changes, but they greatly improve consistency and overall sprite quality.
- Removed a few elements that didn't feel right, like 3D torches, which have been reverted.
This update was a challenge for me. I've been feeling stuck creatively, like I need to improve more—but I’m not sure how. I'm really sorry for the time it took, and I apologize if this update doesn't feel as strong. Still, thank you so much for sticking around.
Also, big thanks to my dear friend @Pixion, for helping me a lot during this creative process!! (check out his amazing work!)
Added Items
- Brown Egg and Blue Egg: New shadowing and palette.
- Amethyst Shard: New shape and slightly changed palette.
- Diamond Toolset: New color palette and tweaks to the design.
- Stone Toolset: New color palette and design.
- Chicken and Cooked Chicken: New square design (tasty!)
- Crossbow (with all its states): New design.
- Trail Key: Tweaked palette and minor design changes.
- Ominous Trial Key: Tweaked palette and minor design changes.
- String: New design and palette.
Remade Items
- Bow: Tweaked palette and design, using new string concept.
- Fishing Rods: Tweaked palette and design, using new string concept.
- Arrow and Spectral Arrow: New design, minor palette adjustments.
- Golden Toolset: Remade from scratch. New palette and design.
- Wooden Toolset Remade from scratch. Tweaked palette and design.
- Iron Toolset Remade from scratch. New palette and design.
- Bell: Remade from scratch. New palette and design (Thanks to Pixion for his help with this one!).
- Bone: Tweaked design and palette.
- Bonemeal: Tweaked design and palette.
Tweaks & Other Changes
- Gold Ingot – outline highlight adjustments
- Gold Nugget – improved palette
- Totem of undying - mayor tweaks to the outline palette
- Netherite Ingot – refined outline
- Iron Ingot – updated outline and palette
- Iron Nugget – refined palette
- Apple – improved highlight
- Egg – palette and shadowing tweaks
- Paper – minor texture adjustment
- Bread – cleaner shadows and texture
- Pumpkin Pie – redesigned palette and overall look
- Redstone Torch – now a mix of the old 1.20.1 and new 1.21 design
- Poisonous Potato – now has a more purplish look
- GUI Slot Icons added: Amethyst Shard, Shield
Mod Compatibility
- Added a new New Mark Item for the Item Highlighter mod
- Added Honey Cookie – Farmer’s Delight
- Added Sweet Berry Cookie – Farmer’s Delight
- Added Roast Chicken – Farmer’s Delight
- Added Diamond Knife - Farmer’s Delight
- Updated Farmer’s Delight knives to match new toolset palettes
❤️ Thank you again!
Your support motivates me more than you can imagine. This pack is still evolving, and I’m doing my best to make it something special. Thanks for being part of it <33.
100+ updated files? what
v1.4.0
Helloo, another minor update! hope you like it. Im running out of ideas, if you have some feedback ur welcome to open an Github Issue.
Added items
- Added Redstone some changes to design, some palette changes.
- Added Beetroot Soup, new palette and design (more in line with the other tweaked soups)
- Added Blaze Powder, Tweaked palette, new design.
- Added Ghast Tear, tweaked palette and minor design changes.
- Added Hopper, new palette and design.
- Added Brewing Stand, Tweaked palette and new design.
Retouched items
- Tweaked Cake, tweaked the cake outline for better in-menu visibility.
- Tweaked Golden Toolset, minor adjusments to the color palette to match the clock palette.
- Tweaked Bread, minor tweaks.
- Tweaked Bell, remade from scratch.
- Tweaked Cookie, tweaked palette and minor design improvements.
- Tweaked Flint and Steel, simplified the flint design.
- Tweaked Pumpkin Pie, tweaked outline and minor palette changes
- Tweaked Totem of undying, changed design (inspired by the new villager spawn eggs added on vanilla 1.21.5).
Entities
- Tweaked Bell, remade, again, with tweaks to the palette, fix incorrect faces being untextured etc.
1k downloads!! thank u for your amazing support!! This is my favorite project of mine and im glad you like it!! <3
v1.3.0
Added Items
- Potato: Tweaked shadowing and palette.
- Poisonous Potato: Minor tweaks to the palette.
- Baked Potato: Updated to match the new potato shadowing, minor tweaks.
- Brush: Tweaked palette and new design.
- Wood Toolset: Tweaked palette and new design.
- Flint: Tweaked color palette, minor design adjustments.
- Flint and Steel: Minor palette tweaks to match the new Flint texture.
- Flint Knife: match with the new flint palette (Farmer's Delight).
Retouched Items
- Shears: Adjusted blade shadowing.
- Bell: Adjusted palette.
- Bread: Minor tweaks.
- Paper, Map, Filled Map: Minor tweaks to the map and paper outline. Minor adjustments to the filled map design to reduce noise in the markings. Tweaked markings palette.
- Totem Of Undying: Major design and palette adjustments.
Added Blocks
- End Portal Frame Eye: Improved palette consistency with the new item sprite. Added glowing effect (similar to redstone torches).
Retouched Blocks
- Bell: Fixed palette inconsistency between the item and entity. Adjusted palette and shadowing. General design improvements.
GUI
- Hotbar: Cleaned the palette for a less noisy appearance. Minor design changes.
- Advancement Toast: Further tweaks to the color palette. I think this is the last one!!
I hope yall have an amazing new year!! Sorry for not updating the project I was on vacation, but anyways! Hope you like it! <3
v1.2.0
Added Items
- Ender Eye: New palette and design.
- Ender Pearl: New palette and design.
- Totem of Undying: Tweaks to the shading and palette.
- Golden Carrot: New design and palette; consistent with the current carrot retexture.
- Copper Ingot: New design and palette. General tweaks to the shadowing and highlights.
Added Blocks
- Note Block: Now uses the jukebox retexture.
Retouched Items
- Pumpkin Pie: Tweaked the shading palette and outline with less saturated colors.
- Paper: Adjusted the outline.
- Iron Ingot: Literally just tweaked one pixel of the highlight.
- Apple: Added a new apple leaf, previously forgotten to upload.
- Cooked Beef: Minor tweaks.
Other Changes
- Chests (Inside Upper Part): Added the inside of the upper part of an open chest. Parity with the current retexture.
- Note Particle: Minor tweaks to the note particle.
- Shield View: Adjusted the shield view in the first person to be less intrusive (on both left and right hands) and centered the shield item in the inventory slots.
- Torches: Made all torches 3D in third person.
- Item Highlight: Tweaked the highlight when moving items; now it is more subtle.
Mod Compatibility
- Visuality: Adjusted the bone particle texture to match the bone retexture.
Brush & Juice 🎉
After a lot of work, I believe Brush & Juice now has enough content to stand on its own! This is the first complete version of the pack, marking a significant milestone, now with a new license and some new textures.
Starting now, versioning will follow the Major.Minor.Patch format. Previous versions will be renamed to 0.x.x and marked as beta to minimize confusion—sorry for any inconvenience this might cause!:(
I’m so excited about this release! It’s been a long journey of learning and growth. Thank you all so much for your support! ❤️ See you in the next update!
v1.0.0
Items Added
- Name Tag: Redesigned with updated palette and colors.
- Beetroot: Improved shadowing and palette; added small rots on the sides.
- Carrot: Similar tweaks as Beetroot; updated shadowing, palette, and side details.
- Netherite Ingot: Updated palette and refined design for better consistency with other ingots.
- Netherite Scrap: Fully remade; adjusted shape and colors for improved quality.
- Mushroom Stew: Tweaked palette and refined design.
- Iron Tools Set: Adjusted palette with new shading, highlights, and minor design improvements.
- Gold Tools Set: Fully remade palette and shading style; design tweaks align with the iron set.
- Shears: Completely redesigned with a fresh palette.
- Magma Cream: Updated design and palette to match the aesthetic of slime.
Retouched Items
- Pumpkin Pie: Minor adjustments to outline and shading.
- Bone: Major palette improvements.
- Bone Meal: Major changes to shape and palette.
- Gold Ingot: Minor palette refinements.
- Iron Ingot: Improved outline, cleaned up design, and palette adjustments.
- Bow: Palette shifted to reduce red tones.
- Arrows: Slightly lightened shading for a less dark appearance.
- Air / Air Busting Hub Icons: Tweaked palette for better clarity.
- Advancement Toast: Adjusted palette to reduce red tones.
Items Remade
- Sunflower: Completely redesigned with an updated palette.
- Item / Glow Item Frame: Simplified design and minor palette tweaks for consistency with the new painting texture.
- Painting: Simplified design and minor frame palette tweaks.
- Rabbit Stew: Halved the color palette for a cleaner design; moved sprite 1 pixel up for consistency with Mushroom Stew.
Entities Remade
- Bee: Fully redrawn with more vivid colors while staying faithful to the vanilla design.
- Shield: Major palette changes; redesigned back and frame shading.
Mod Compatibility
- Farmer’s Delight Knives: Updated to align with the new Iron and Gold palettes and shading.
- Farmer’s Delight Food Items: Items like Bone Broth and Sandwiches updated for consistency with the current bone and bread textures.
Other Changes
- File Size Reduction: Reduced sprite file sizes by 200% (fixed a color settings issue in Aseprite that caused unnecessary weight).
- License Change: Updated license from MIT to ARR. This change reflects a better understanding of copyright needs and provides greater protection for the project.
0.4.0
Blocks
- Added Cake, tweaked some colors to match the new item sprite.
Items
- Added Glow Berries, reshape and little tweaks to the palette
- Added Crossbow, replaced the arrow to look like the new re-sprite one.
- Added Bell, parity with the model I guess.
- Added Redstone Torch, backported 1.21.2 torch and changed for parity with the previous design.
- Added Gold Nugget, parity with the ingot palette.
- Added Iron Nugget, minor tweaks.
- Added Cake, tweaked colors (inspired by Bountiful Cocoa Cake texture!).
Entities
- Tweaked Chests, tweaked all chest opened texture. I think it looks pretty.
GUI
- Added Effect background , tweaks to design and palette.
Retouched
- Tweaked Egg, added little darker shadow to add contrast.
- Tweaked Toasts, further tweaks to the design and palette. Mostly consistency and colors.
- Tweaked Crafting Table, mayor tweaks.
- Tweaked Apple leaf, tweaks to the leaf palette and shape.
- Tweaked Bell, minor tweaks to the bell entity.
- Tweaked Barrel Top / Open Top, slightly tweaks to the palette and added some juice to the inside barrel.
- Tweaked Item Frame / Glowing Item Frame Items, a bit of changes that I feel make them look more appealing.
- Tweaked Item Frame, change one color... literally.
- Tweaked Map / filled map, changed the shape to distinct itself more from the paper texture.
- Tweaked Paper, changed the palette to look similar to the banner patterns added in 1.21.2.
- Tweaked Bone, tweaks to the shadowing.
- Tweaked Bread, less noisy and desaturated. Hopefully it helps to easily understand the shape.
- Tweajed Iron Ingot, a bit more saturated.
- Remade Slime Ball, hopefully this redesign makes the item look lees noisy and more pretty (this is the last time I remade this I promise... or not).
- Remade Fishing Rod / Carrot on a Stick / Warped Fungus on a Stick, some changes to the palette and shape, because I wasn't very satisfied with the previous one.
- Remade Bow / Pulling Bow states, further tweaks to the bow design and palette.
- Remade Arrow / Tipped Arrow, mostly palette and shadowing rework.
- Remade Arrow Entity, parity with the new arrow design.
- Remade Flower Pot Item, new design and palette.
- Remade Flower Pot Block, redesigned, new palette.
Mod Compat
- Added Cake Slice (Farmer's Delight), parity with the new palette.
- Added Pear / Apple / Golden Apple Crates, (No Man's Land) parity with FD ones, for consistency.
Other
- Added 1.22.2 / 1.22.3 support by changing supported format max value.
Removed
- Lead, doe to not having significant changes, may re-texture in the future.
v 0.3.0
Biggest updated yet!!
Blocks
- Added Jukebox, re-textured and tweaks to the palette.
Items
- Added Apple, added a little leaf and minor tweaks to the outline.
- Added Pumpkin pie, tweaked shadowing.
- Added Cooked beef, added some color to make it look more yumi.
- Added Arrow, tweaked the shape and slightly change the palette.
- Added Spectral Arrow, parity with the new arrow shape.
- Added Tipped arrow head / base, parity with the new arrow shape.
- Added Fishing Rod, some changes to the fishing rod design.
- Added Carrot on a stick / Warped fungus on a stick, updated to be consistent with the new fishing rod design.
- Added Paper, tweaked palette and shadowing.
- Added Map / Filled Map, consistency with paper tweaks.
- Added Iron Ingot, tweaked color palette a bit using my gold ingot re-texture as a base.
Entities
- Added Shield, gave some love to the original design.
- Added Arrow entity, tweaked palette colors.
GUI
- Added Advancement, Tutorial, Recipe toasts, re-textured new design, mayor changes to the palette.
- Added Effect backgrounds, slightly tweaked colors and design.
- Backported previous GUI tweaks.
Retouched
- Remade Creeper, trying to get a less noise/more coherent texture.
- Tweaked Egg, changes to the shadowing to be less noise.
- Tweaked Bread, changes to the shadowing.
- Tweaked Cookie, minor tweaks to the chips.
- Tweaked kelp, minor tweaks.
- Tweaked bell, minor tweaks to the bell upper part.
- Tweaked Shadow, mostly adding some texture to the... black texture?
- Tweaked Torches, change shadowing... not sure about this change, let me know what you think!
- Tweaked Bee, changed bee eyes to make them more cute (I think).
Other
- Proper multi-version support through supported_formats tag, allowing me to separate sprites per version.
v 0.2.0
-
added Anvil
-
added Rabbit stew (WIP)
-
changed Slime entity hit particles to use the slime block particle instead (the default ones looked weird)
-
tweaked Item frame block to be consistent with its item counter part
-
minor tweaks to the Slime Ball
-
minor tweaks to the Bonemeal
-
minor tweaks to the Bone item
-
minor tweaks to the Flower pot
-
minor tweaks to the Bow palette
-
minor tweaks to the Cookie
v 0.1.3
- Added bee with minor tweaks
- Added Item Frames items with minor tweaks
- Remade bell
- Remade Slimeball
- Tweaked certain item textures like: Bread, cookie, painting, cooked porkshop
v 0.1.2
- Minor tweaks to the barrel
- Added Crafting Table
- deleted wolf collar texture
v 0.1.1
- tweaked porkchop to be consistent with his counterpart beef
- Tweaked bell to be less noise (WIP)
- Tweaked bonemeal palette (WIP)
- Tweaked egg
- Farmer´s Delight compat its already here!(Bread related items & bone related items)
- added slime_ball texture
- tweaked lead
First beta!!
Items
- Bread
- Bone
- Bow
- Bonemeal
- Cookie
- Egg
- Flower Pot
- Gold Ingot
- kelp
- Lead
- Painting
- Shears
Blocks
- Barrel
- Flower Pot
- Torches
- Sunflower
Entities
- Bell
- Creeper
- Wolf collar
- Lead knot
GUI
- Air bubbles
- Crosshair
Misc
- Shadow



