📦 Changelog – v1.0.0
- Added support for multiple speedrunners (hunters’ compasses track the nearest one).
- Implemented persistent roles and game state — Manhunt continues even if the server restarts or players disconnect.
- Hunters and speedrunners now respawn inside the Manhunt world, not the main world.
- Added automatic world creation at game start and world deletion when the match ends.
- Hunters are frozen during the preparation phase before the chase begins.
- Hunters receive a special compass (can now be moved in inventory but not dropped).
- Added a GUI menu to easily add/remove roles, start, or stop the game.
- Inventories are cleared automatically when the match begins.
- Broadcasts and titles added for victory messages (Hunters or Speedrunners win).



