I haven't been able to throurouly test this version, as such, I mark it as a beta.
Starting today, I want to focus on working on my other project PicoLimbo. Expect limited support.
Regular version
Features
- Prevent un-whitelisted players from joining
Fixes
- Silently ignore unconfigured servers
- Allow using single quotes when using shell commands to start and stop servers
Plus version
The "plus" version is provided by dinushay. It adds the following features:
- Replace the players/ping text with server state when offline or starting
- Cache the backend MOTD and display it while the server is offline
- Show server state in the MOTD when offline or starting (disables MOTD cache)
- Global queue system, redirect player to the limbo server until a slot frees up
- Optional animated boss bar showing server startup progress (Pterodactyl API only)
Note that the "plus" version drops support for shell commands as many of these features are exclusive to Pterodactyl panel.
What's Changed
Added
- Waiting server is now optional. If not configured, players will be kicked from the proxy instead of being redirected.
- Waiting server can be started automatically on proxy startup if it is not already running.
Changed
- Pterodactyl ping method is now the default server status checking method.
- Documentation improved for better clarity and coverage.
- Added embedded documentation inside the default generated configuration file for easier setup.
Fixed
- Properly kick players from the proxy with a clear message if the waiting server is not reachable.
- When
redirect_to_waiting_server_on_kickis set to false, players will be kicked after the server has started if their connection is rejected. - Fixed an issue where empty servers were not always detected correctly.
- Enhanced error logging with detailed and properly formatted error messages.
- Improved overall stability and reliability of the plugin.
What's Changed
- Add a new way to check for when a server is online, using the Pterodactyl API, see ping methods for more details
- Improved documentation and project's README
Full Changelog: https://github.com/Pickaria/PterodactylPowerAction/compare/v1.5.0...1.6.0
- Configuration file validation
- German translations
/pterodactylpoweraction reloadcommand to reload the configuration file/pterodactylpoweraction doctorcommand to diagnose and validate the configuration/pterodactylpoweraction clear [delay=0]to shutdown all empty servers after a given delay- Shutdown all backend server when proxy shuts down
Full Changelog: https://github.com/Pickaria/PterodactylPowerAction/compare/v1.2-SNAPSHOT...v1.3-SNAPSHOT
I recently noticed that my plugin stopped sending power signals to my Pterodactyl panel. This is because my panel was running behind Cloudflare DNS proxy. There was no error sent to the player.
Also, when a player tries to connect to a server with the wrong version, the error message is not always displayed. This release fixes those two issues.
Changes
- Schedule shutdown if the player could not connect to a running server
- Send error message when player tries to connect to a server but gets kicked after the server has started
- Schedule shutdown if no player has been redirected after the server has just started
- Send error message to the player if the HTTP request to pterodactyl failed
Changes
- Do not redirect player to waiting server on kick if already connected to it, this could lead to a redirection loop



