- Barelife has been splitted into its own command
- There's now a
config.ymlsetting for toggling some commands' target feedback - Collapse now works properly again
- DisplayToast now works again
- Some code has been refactored
- Quickthrow feedback message now displays the speed
- Added a new default MassEffect, "Inventory Boom", that drops every item of a player's inventory
- Added a registry (and an API) for MassEffects
- Added a new command
/quickthrow <entity> <speed> - Added new argument routes:
/heal <amount>and/feed <amount> - Refactored some parts of the code
- Code refactoring
- Kotlin extensions
- Config? [Experimental]
/slimechunknow needs the "lukitils.slimechunk" permission to be executed.
May contain some bugs
My head hurts
- TriggerScreen has been replaced with Massaffect
- GravityZone has been replaced with Collapse
/heal,/feedand/barelifeare now handled with the same function/invseeand/echestare now handled with the same function- Added
/ignite//burn - (Concept) Added
/equipsee<player> - Invsee but for equipment - Added
/offplayerdata <offline player>- View offline player data - Refactored "the entire" code
- Broadcast message is now blue
- Dropped support for 1.19.X, 1.20.X, 1.21-1.21.2 -- That means it is now 1.21.3+
- Added some admin feedback messages (like Minecraft's) to some commands
/slimechunknow displays nearby chunks (when used with no argument)/vanishlistworks again- Added hover messages to Massaffect effects
- Added a revert action for Massaffects (using 0 as intensity)
- Massaffect "KABOOM" no longer takes intensity into account
- Added "SIZEMOD" to massaffects
- Added "LOWGRAVITY" to massaffects
- Added "LONGARMS" to massaffects
- Added permission to
/playerdataand/offplayerdata
First public version



