- Update upstream
- Update upstream
- Fix some platform detection
- Fix reset-item-usage causing shielding issues
- Minor upstream fixes
- Make alerts and verbose tied and together (verbose requires alerts to be enabled)
- Confirmed Fixed Fabric PE build issue with build script downloading wrong jar in Github Actions
- This fixes the issues with not finding FabricPacketEventsAPI
- Upstream Fixes
- Hopefully fix Fabric PE Build issue
- Optimize Bukkit PistonEvent() usage (9d8aaa4d0)
- Pull upstream fixes
- Fix blocks simulation isseus from multi block updates caused by new memory runnable reduction in B73
- Remove space in names of new checks:
- "Wall Hit" -> "WallHit"
- "Entity Pierce" -> "EntityPierce"
- Fix modeling experience orb as unhittable entity
- Fix sending hitbox with /grim hitboxdebug in the hitboxdebug handler * Update upstream to 35811fe5513df27aaab0488fb38d7d8f14486f4c (e9ab5e0a2)
- Heavy memory use optimization - 2.2x reduction in queued task overhead - reduction in size of queued single block changes - up to 8x reduction in size of queued multi block changes (e97845790)
- Buildscript Update & Dirty Painting Hack
- Update gradle buildscript to not include branch-name if branch is called "lightning"
- Update GitHub Actions to automatically include changelog and to rename the jar LightningGrim-${platform}-${version}.jar
- Mark Paintings as entities that cannot be hit to prevent EntityPierce (formally HitboxEntity) falses. (db5a1bec2)
- Complete Rewrite on top of
platform-independence- Fabric support
- Slime blocks and honey blocks on pistons are not modeled properly on Fabric
- Fabric support
/grim historywill no longer waste resources if unused/disabled/cannot connect to database- Temporarily require Java 17, Java 8 support will return.
- 1.21.5 support (minor issues with vehicles and jumping while sneaking on edge of block exist)
- Improve Bukkit piston performance
- Rename HitboxBlock & HitboxEntity -> WallHit and EntityPierce
- Fixed modeling Lightning entity, bottles of enchanting, and block displays
- Temporarily removed LineOfSightPlace (LOSP)


