FreeMinecraftModels 2.3.15:
- [New] Updated FreeMinecraftModels for Minecraft 1.21.11
- [New] Cube rotations now support arbitrary angles between -45 and 45 degrees on Minecraft 1.21.6+
- [Fix] Fixed UV mapping not correctly using the resolution property from bbmodel files, which could cause textures to appear incorrectly on models with non-16x16 resolution settings
- [Fix] Fixed OBB hitboxes not updating position for models without a configured hitbox blueprint
- [Fix] Fixed memory leaks and potential issues on plugin reload by properly clearing static data on shutdown
- [Tweak] Updated EasyMinecraftGoals dependency to 1.19.18
FreeMinecraftModels 2.3.14:
- [New] Animation scale keyframes now support per-axis scaling (X, Y, Z) instead of uniform scaling
- [New] Added automatic attack animation support for Evokers when summoning fangs
- [New] Added getBoneLocation() method to the Bone API
- [Fix] Fixed potential thread safety issues with entity visibility changes for Bedrock clients
- [Tweak] Updated EasyMinecraftGoals dependency to 1.19.17
FreeMinecraftModels 2.3.13:
- [Fix] Fixed error spam related to hiding models
FreeMinecraftModels 2.3.12:
- [New] Custom models can now correctly apply a damage tint for Minecraft versions 1.21.4-1.21.10
- [New] Conversions now correctly account for the inflate property
- [Fix] Fixed several problems with the fmmodel file format
- [Fix] Fixed errors related to animations
- [Tweak] Improved warning logging
FreeMinecraftModels 2.3.11:
- [New] Updated to support Block Bench 5!
- [Fix] Fixed animations being very jittery
- [Fix] Fixed issue where animated textures would not work when in the fmmodel format
FreeMinecraftModels 2.3.10:
- [New] Free Minecraft Models can now send functionally unlimited amounts of entities to players without causing problems (other than killing player FPS)
- [New] Tweaked the base model entity to be able to be moved independently of having an underlying entity, making true fake entities possible
- [New] Various tweaks and optimizations for MegaCraft Survivors have led to successfully loading up to 10,000 entities at 20 TPS (but only 14 FPS client side when viewing those entities at the same time, nothing I can do about that)
- [Fix] Fixed bug where mobs that would teleport would do so twice, resulting in pretty bad flickering
- [Fix] Fixed a number of warnings and bugs
FreeMinecraftModels 2.3.9:
- [New] Updated to Minecraft 1.21.9 and 1.21.10
- [Fix] Changed left click detection, should no longer incorrectly trigger when right clicking
FreeMinecraftModels 2.3.8:
- [New] Added the ability to instantly discover props when inserted into the world with the correct metadata (works with WorldEdit and the new BetterStructures structure generation)
- [Critical Fix] Fixed problems for Minecraft versions 1.21.0, 1.21.1, 1.21.2, 1.21.3
- [Fix] Fixed a number of concurrency errors
FreeMinecraftModels 2.3.7:
- [Fix] Critical fix, making the plugin appropriately async again
Initial release on Modrinth



