fix: item change with toggle invisibility
fix: bezier interpolation
refactor: import optimize
feat: restore damage tint for player model
feat: ModelRenderer#getOrCreate
fix: EntityTrackerRegistry#reload
refactor: PlayerManager#animate
fix: tint item in a legacy version (#67)
fix: right click dismount
refactor: prevent boxing primitive data
refactor: refresh jar
feat: entity scaler and serialization
update: initial 1.21.6 nms
refactor: fix test
update: 1.6.2
BetterModel 1.6.1
Fix
- Optimized vector calculation
- Head rotation tag (h, hi)
- Hitbox size and position
- Entity scale attribute
- Player animation model size
- Animation frame quality
Change
- Simplify resource pack generation
- MythicMobs 5.9.0 compatibility (bindhitbox)
Add
- Skin event API
chore: write 1.6.1.md
fix: optimize and fix movement
fix: 1.21.4 compatibility
fix: hitbox size and position



