🗒️ Mod Changes
- Added Corpse, But Better
- Removed Dynamic Difficulty
- Removed Mob Player Animator
Endless Update
(Since last alpha) - Polished latest alpha and redid late-game
⚙️ Materials
- Added Cognition Alloy as its own mod
- Added potions to upgrade roll ability temporarily with Combat Roll Potions (more information about content on mod page)
✨ Visuals
- Added Malfu's Better Combat Particle Addition
- Re-added Quick Skin because bugs were fixed
- Small changes to both title screens to incorporate Quick Skin (also now includes accessibility and wiki buttons)
- New end portal glow with Endless of Heart
👁️ End Content
- Updated Endless of Heart to 1.1.0
- New shulker armor recipes
- Craftable ender checkpoints
- Renamed Endless of Heart's "Pitch" to "Echo Cloth" for distinguishing with early game's pitch
- Redid recipe for Echo Cloth / Pitch
🧟 Undead Unleashed changes
- New recipes for reaping scythe and tombdigger
🗒️ Other
- Added Villager Comfort
- Removed Cataclysm and related features (the version containing it can be found here)
Cognition Update
Added more late-game content
Changes:
⚙️ Materials
Used to craft creative motors (now called cognition motors), creative blaze cakes (now called cognition blaze cakes), and the Cognition Shield, which has no limit in damage blocked
The alloy is crafted by way of superheated mixing many rare ingots and metals (plus a cogwheel)
💥 Bosses
Added the Cataclysm mod
All craftable weapons are highly difficult to get, each requiring metals from the cataclysm mod as well as nyxium handles
Black Steel tools and weapons require iron handles
🧟 More nighttime mobs
Added Undead Unleashed
New mobs include the Haunter, Dreadknight, Shadewraith, and Flamebreather
🌳 Biomes
Added Nature's Spirit and Nature's Delight
Removed Regions Unexplored and related mods
🐛 Other
-
Fixed some GUI issues with Warrior Rage
-
Removed Quick Skin
-
Fixed an issue with the Crystal Shield recipe




