- Minor bug fix
- Stability improvements
- Compatibility has been quite improved
- Fixed a bug that makes zombies endlessly pick up and drop armor
- Zombies destroy a block when they are in the water and the above their head is stuck
- Added a pickup priority config option
- Changed pickup priority as default to 0
2.1.0 Changelog
- Zombies simulate whether they can win a target.
- Zombies call other zombies out of their following range.
- Zombies can run away from targets if they are too strong.
- Performance improvements
- Compatibility improved



