- Updated to 1.21.9-rc1
Changelog
- Updated to 1.21.9-pre2
Changes
- Updated to 25w35a
Known issues
- old worlds may crash on update
Update to 23w33a
updated to snapshot
- works in dev
Backport to 1.21.1
Fixes (lots of fixes)
- Proper placement of spawn platform
- Lots of misc fixes to flatblock
Changes
- Repurposed the superflat customize screen for flatblock
Hotfix
- Fix flatblock world properly saving
Changes
- Most stuff is now datagen internally
- Added new gamerule netherrack extensions for portals (default: false)
- Portals have netherrack (or nylium) as extensions when forced (default: disabled)
- Flatblock misc fixes
Updated to 1.21.7
Flatblock
- Flatblock is a world type that gives you a superflat world with all biomes and structure bounding boxes. (Config through datapacks only for now).
- NOTE: Saving is bugged, flatblock becomes skyblock(void) world after save
Changes
- You spawn at y=0 with platform lowered
Updated to 1.21.6
Update to 1.21.5
Changes
- default spawn height is now 0 (was 64)
- Spawn height is now data driven, as an int field in chunk generator
- Allow vanilla bonus chest to generate on spawn_platform. (will be skyblock based in future)
Note: The game felt too much grindy at y=64 even though you get to start with nylium.
Initial release
Somewhat compatible with frozenlib (at least the latest dev version on github)



