- Fixed incompatibility with Minecraft Forge version 47.0.34 or higher, due to step up height changes for mobs
- Updated to Minecraft 1.20
- Ported to 1.19.3
- Updated to work with Forge 41.0.94+
- Ported to 1.19
Please use Forge version 41.0.21 or newer. Otherwise penguins won´t spawn by default.
- Ported to 1.18.2
- Changed spawn requirements to match vanilla animal rules
- Added config option to have the Darkosto skin variation to be applied by default
- Ported to 1.18
Requires Minecraft Forge 38.0.8 or newer
- Moved to using Forges new EntityRenderersEvents Requires Minecraft Forge 37.0.8 or newer
- Fixed server startup crash
- Ported 1.17.1
- Fixed crash, when enabling entity loot drops
- Added Korean translation (Thanks to @myoun)
- Fixed Entity attribute warning on startup, on newer versions of Forge
- Fixed BiomeDictonary Types not being able to set to empty, in the config
- Fixed server startup crash
- Changed spawn config back to BiomeDictionary, as it got re-added to Forge
- Added config option for spawn blocks
- Changed biome config to use Biome Categories to support modded biomes.
- Added new config option called "additional biomes", where you can specify biome registry names directly that penguins should spawn in - in case Biome Categories don't cover it.
- Ported to Minecraft 1.16.3 (No Minecraft 1.16.2 will ever be available, as it's not possible to add mob spawns to vanilla biomes)
- Updated to 1.16.1
- Doubled default weight (From 2 to 4)
- Added current recommended version of Forge as a requirement
- Ported to 1.15.2



