IMPORTANT
Before updating to this version, make a backup of your previous configuration.
Version 2.0.0
🔄️ Changes:
- Goal injection is now handled through Mixins.
- General sounds are now separated from gun sounds.
- Mobs no longer react to sounds when targeting the player.
- Reworked PointBlank gunfire detection.
- Enhanced handling of sound events.
- Configuration system reorganized for better clarity and usability.
- Updated audio level calculation.
- Disabled Sound Physics Remastered mod to refactor it in a future update.
- Fixed severe lag caused by moderate TNT explosions.
- Fixed Fungal Infection: Spore compatibility issue with voice detection.
✅ Added:
- Added SuperBWarfare mod support.
- Mobs now receive a speed multiplier when targeting a speaking player.
- New JSON config files:
entity_voices.json: Defines how entities react to your voice, supporting both vanilla and modded mobs.generalsounds.json: Registers all mobs and sound events listed inSOUND_EVENTfor easier management.gunfire.json: Configures mob reactions to gunfire and prioritizes shooting-related sound events.
These configs are fully editable in-game via /ezvcsurvival config/reloadconfig, allowing you to adjust every parameter.
IMPORTANT
Before updating to this version, make a backup of your previous configuration.
Version 2.0.0
-
🔄️ Changes:
- Mobs no longer react to sounds when targeting the player.
- Enhance handling of sound events.
- The configuration system has been reorganized for better clarity and usability.
- Update audio level calculation.
- Disabled Sound Physics Remastered mod to refactor it in a future update.
-
✅ Added:
- Mobs now get a speed multiplier when targeting a player who is speaking.
- New JSON Config Files:
entity_voices.json: Defines how entities react to your voice, applicable to both vanilla and modded mobs.generalsounds.json: Registers all mobs and sound events listed in SOUND_EVENT for easier management.
- These configs are fully editable in-game via
/ezvcsurvival config/reloadconfig, allowing you to tweak every parameter.
IMPORTANT
Before updating to this version, make a backup of your previous configuration.
Version 2.0.0
-
🔄️ Changes:
- Goal injection is now handled through Mixins.
- General sounds are now separated from gun sounds.
- Mobs no longer react to sounds when targeting the player.
- Enhance handling of sound events.
- The configuration system has been reorganized for better clarity and usability.
- Update audio level calculation.
- Disabled Sound Physics Remastered mod to refactor it in a future update.
- Fixed severe lag caused by moderate TNT explosions.
-
✅ Added:
- Mobs now get a speed multiplier when targeting a player who is speaking.
- New JSON Config Files:
entity_voices.json: Defines how entities react to your voice, applicable to both vanilla and modded mobs.generalsounds.json: Registers all mobs and sound events listed in SOUND_EVENT for easier management.gunfire.json: Configures mob reactions to gunfire and prioritizes sound events related to shooting.
- These configs are fully editable in-game via
/ezvcsurvival config/reloadconfig, allowing you to tweak every parameter.
IMPORTANT
Before updating to this version, make a backup of your previous configuration.
Version 2.0.0
-
🔄️ Changes:
- Goal injection is now handled through Mixins.
- General sounds are now separated from gun sounds.
- Mobs no longer react to sounds when targeting the player.
- Enhance handling of sound events.
- The configuration system has been reorganized for better clarity and usability.
- Update audio level calculation.
- Disabled Sound Physics Remastered mod to refactor it in a future update.
- Fixed severe lag caused by moderate TNT explosions.
-
✅ Added:
- Mobs now get a speed multiplier when targeting a player who is speaking.
- New JSON Config Files:
entity_voices.json: Defines how entities react to your voice, applicable to both vanilla and modded mobs.generalsounds.json: Registers all mobs and sound events listed in SOUND_EVENT for easier management.gunfire.json: Configures mob reactions to gunfire and prioritizes sound events related to shooting.
- These configs are fully editable in-game via
/ezvcsurvival config/reloadconfig, allowing you to tweak every parameter.
Changelog
Version 1.0.1
- Fixed a bug where mobs would not react to players voices for some reason.
Any issues with this mod should be reported on the eZApocalypse Mods Discord
Changelog
Version 1.0.0
- Some minor code cleanup and optimizations for performance
- This mod uses Simple Voice Chat version 2.5.35.
Any issues with this mod should be reported on the eZApocalypse Mods Discord
Version 1.4.2
Warning: Before installing this version, make sure to back up your previous configurations.
-
🔧 Fixed
- Client crash caused by null sound in
PlaySoundEvent.
- Client crash caused by null sound in
-
✅ Added
- You can now add mobs to detect TACZ and VPB Guns in a single configuration >
gun_fire_mobs
[gun_fire_mobs] mobs = ["minecraft:zombie", "minecraft:skeleton"] - You can now add mobs to detect TACZ and VPB Guns in a single configuration >
Version 1.0.0
Warning: Before installing this version, make sure to back up your previous configurations.
- Port to NeoForge 1.21.5
Version 1.2.2
- 🔧 Fixed
- Client crash caused by null sound in
PlaySoundEvent. - Voice Detection.
- Client crash caused by null sound in
- ➕ Added
priority_groupthis sounds will be detected first.silenced_gunsto add silenced guns by default (ONLY TACZ).- More sounds introduced by default for mob reactions.
Version 1.1.1
- ➕ Added
priority_groupthis sounds will be detected first.silenced_gunsto add silenced guns by default (ONLY TACZ).- More sounds introduced by default for mob reactions.
Version 1.1.1
- ➕ Added
priority_groupthis sounds will be detected first.silenced_gunsto add silenced guns by default (ONLY TACZ).- More sounds introduced by default for mob reactions.
Version 1.1.2 (Small Update)
- Fixed a bug where the mobs follow you even if you are in creative mode or dont talking. (Bug of 1.1.1)
- Changed the speed of the mob of OverMan's Quiet Place. (1.9x -> 1.2x).
Version 1.1.1 (Small Update)
- Fixed a bug where the effect of the mod Death Angels was not working properly.
- Added compability with the mod called "OverMan's Quiet place".
Version 1.0.0
Warning: Before installing this version, make sure to back up your previous configurations.
Added:
-
Sound Physics Remastered Compatibility: Now supports microphone detection. Based on sound reflections, this feature adjusts mob detection range as configured in
voices.toml. -
New
thunder_range_multiplierOption: A new setting insounds.tomlthat reduces sound range during rain or thunderstorms. -
Armor Effects: Specific armor pieces can now reduce detection range and mob speed when worn.
Version 1.0.1
- Disabled DEBUG messages.
Version 1.0.0
Warning: Before installing this version, make sure to back up your previous configurations.
Added:
-
Sound Physics Remastered Compatibility: Now supports microphone detection. Based on sound reflections, this feature adjusts mob detection range as configured in
voices.toml. -
New
thunder_range_multiplierOption: A new setting insounds.tomlthat reduces sound range during rain or thunderstorms. -
Armor Effects: Specific armor pieces can now reduce detection range and mob speed when worn.



