- Added display of refusal hints when attempting to break an unbreakable block
- Added
is_near_poicondition, e.g.is_near_poi(#minecraft:village, 256) - Added
add_cooldown,multiply_cooldown,scaled_add_cooldown,scaled_multiply_cooldown,min_cooldown,max_cooldownmodifiers, allowing for defining cooldowns on breaking blocks- e.g.
add_cooldown(my_cooldown, 10)for 10 seconds
- e.g.
- Added support for server-side conditions with sync to client
- Added support for installing the mod on servers only
- Added API for mod compatibility
- Improved performance by only checking breakability once instead of continuously
- Added
players_nearbycondition, e.g.players_nearby(1) - Added
mobs_nearbycondition, e.g.mobs_nearby(1) - Added
animals_nearbycondition, e.g.animals_nearby(1) - Added
entity_nearbycondition, e.g.entity_nearby(minecraft:pig, 10, 1)orentity_nearby(#minecraft:skeletons, 10, 1) - Added
is_above_ycondition, e.g.is_above_y(45) - Added
is_below_ycondition, e.g.is_below_y(90) - Added
is_atcondition, e.g.is_at(12, 79, -25) - Added
is_nearcondition, e.g.is_near(12, 79, -25, 8) - Added
is_withincondition, e.g.is_within(12, 79, -25, 20, 90, -10) - Added
is_in_biomecondition, e.g.is_in_biome(minecraft:plains)oris_in_biome(#minecraft:is_beach) - Added
has_effectcondition, e.g.has_effect(minecraft:strength, 2) - Added
is_toolcondition, e.g.is_tool(minecraft:diamond_pickaxe)oris_tool(#minecraft:pickaxes) - Fix desync when breaking unbreakable blocks on servers
- Fixed crash on NeoForge



