The 1.21.4 Port Update!
Additions and Improvements:
- All features ported to 1.21.4
- All Roadway signs use vanilla woodtypes and have new models and functionality (break and replace all roadway signs for maximum compatibility and a stable transition to the new signs, shift-right click to rotate centered signs)
- Most resources are now datagen'd
Massive Update, the Signier Signs Update!
Tested on internal dedicated server environment, and seems to be stable.
Additions and Improvements:
- Added Dynamic Road Signs (full custom SignType support, see more about Dynamic Signs here)
- Added new resource SignType, of which are added using datapacks (like paintings, enchantments, etc., more info about it here), SignTypes are used in conjunction with Dynamic Road Signs
- Seperated client and common code
- Everything has a recipe and loot table now (that are supposed to)
- Removed some unused code
Release 0.0.2
Additions and Changes:
- Paintbrushes have 6 new patterns to be parity with Thingamajigs 1 additions.
- Some internal changes to remove old/unused code.
Initial Release 0.0.1
Additions and Changes:
- Asphalt Block (4 variants with slabs)
- Painted Asphalt Block (4 age variants and many supported pattern types, with slabs included)
- Paintbrush (White, yellow and blue paint each with their own set of patterns)
- Scrape Tool (can scrape the paint right off of any surface, even asphalt)
- Street Marker Road Signs (green, red, blue and brown variants, with a hanging version for the green sign, use these for naming your cities'/towns' streets)


