What's Changed
- Add methods for recipe categories in MI multiblock machines hook by
@Swedzin #112 - Add accessor for the active recipe of an MI CrafterComponent by
@Swedzin #113 - Remove display name fix mixin for MI machines by
@Swedzin #114 - Support recipe conditions in the MI recipe builder by
@Swedzin #115 - Fix #117: Vanilla material recipes are generated at the wrong path by
@Swedzin #118 - Fix 3x3 compacting recipes being shapeless by
@Swedzin #119 - Fix rings not being included in the gear recipe for materials by
@Swedzin #120 - Fix missing unpacker recipe for blocks -> main part by
@Swedzin #121
What's Changed
- Add PlayerInventoryChangeEvent by
@Swedzin #93 - Add DirectionHelper for getting relative directions based on block sides and facing directions by
@Swedzin #94 - Add FloatRange and IntRange by
@Swedzin #95 - Add Bounds by
@Swedzin #96 - Add helper method for writing quads to a buffer and properly applying color set by QuadTransformers#applyingColor(int) by
@Swedzin #97 - Add datagen provider for custom fonts (bitmap only at the moment) by
@Swedzin #98 - Add ModelHelper for gathering textures by
@Swedzin #99 - Add interfaces for managing tickable blocks by
@Swedzin #100 - Add GuiGraphics wrapper for batching and shader support by
@Swedzin #101 - Add basic custom loader builder for quickly generating models with custom loaders but no special parameters by
@Swedzin #102 - Add abstract container menu class for handling setting up player inventories by
@Swedzin #103
What's Changed
- Add methods to TransferHelper to allow for simulating inserting/extracting by
@Swedzin #90 - Add methods to TransferHelper to allow extracting many items all matching a predicate rather than combining them into a single stack by
@Swedzin #91 - Fix TransferHelper extractAny calculation for maxAmount when extracting from containers in a player inventory by
@Swedzin #92


