Fix
- Error loot table of valor.
- Enemy can't attack enemy by collision.
- compatible with Azurelib.
Due to time constraints, there was no time to update the new content from 1.21.1.
Update
Add
- Eye of Cthulhu motion blur.
- many insects and animals.
- monster Wyvern, Pixie, Grantite Elemental.
Due to time constraints, there was no time to add monster spawns and loot tables.
Adjust
- Eye of Cthulhu dash AI of stage two in the simple mode and the normal mode.
- Slow down the speed of worm.
Fix
- Error loot table of valor.
- Enemy can't attack enemy by collision.
- compatible with Azurelib.
- Worm looks a bit stuttering.
- Worm won't emerge on the ground.
Additions:
1.20.1 forge:
1.21.1 neoforge:
- Fix lost of chester's container when player dies.
Update
- Add Yoyos which are controllable weapons with automatic aiming.
- Add NPC chat system powered by datapack.
- Add some dynamic light sources. Mod Dynamic Sodium Light is optional.
- Add jei information to show npc shops.
Adjust
- Increase speed of Demon Scythe Projectile.
- Adjust range bow attack monsters' AI.
- Some projectiles can be killed by several weapons.
Fix
- NPC trade may not work properly.
- Some mob lost animations.
- Humanoid mob may have wrong animations.
- Using Whips with third person view never crash when installing mod Pehkui
- Error boss health.
For Developers:
- Move most interfaces to api folder.
- Move registry keys to internal class Keys in TERegistries.java.
Additions:
1.20.1 forge:
- Adjust fly speed of ridden bee.
- Adjust monster jump power.
Fixed
- Error worm ai.
- Slime spawning on zombies' head may cause fake death.
- Monsters miss builtin attribute modifier.
- Nurse may not throw healthy splash potion when players hurt.
- Humanoid mob handing item may be rendered wrongly.
- Add chance of slime spawn on zombie head config.
Fixed
- Error worm ai.
- Slime spawning on zombies' head may cause fake death.
- Monsters miss builtin attribute modifier.
- Nurse may not throw healthy splash potion when players hurt.
- Humanoid mob handing item may be rendered wrongly.
Adjust
1.reduce monster's move speed.
2.reduce skeleton and goblin's spawn chance.
3.add attributes config file to customize base value located in folder config/terra_entity/attribute_config.json.
Fixed
1.npc spawn may cause thread lock
Upgrade
1.Add 4 kinds of animals containing 2 jewel animals variants spawning in this main world.
2.Add monsters: Demon, Piranha, Snow Flinx, Fire imp, many ske.
3.Add summoner's weapons: Imp staff, Snow Flinx staff, Sculk Wisp, and 7 summon sword including Terraprisma with cool light when installing sodium dynamic light.
4.Add Chester who can open chest in distance.
5.Add several NPCs who spawn in different biome and sell some weapons above.
6.Add most loot tables and entities's spawners.
7.Add slime spawn without light config.
8.Add boss Wall Of Flesh, though it is only for creative mode. (Thanks to @SuSen36)
Adjust
1.Riden Bee fly ticks Adjusted upwards to 10s.
2.Flying mobs wander more reasonably.
3.Adjusted weapons' damage.
4.Changed data pack folder path.
- Fixed can't trade with some NPCs
- KubeJS can now register whip item model by config.json
Update
- Fill most textures.
- Fixed immune for explosion.
- Adjust whip attack range, and can't attack without sight.
- Add many mobs.
It's sorry to say that Due to my poor imagination, recipes and loot tables are lacked TwT .
Fixup
- Fix some monster causes crash when spawns natually.
- Fix npc causes server no response when spawns natually.
Upgrade
- Add NPC system including npc shop, npc dialogs, npc names, npc house sub-system and they have different AI. They all support data pack.
- Add new boss Skeletron.
- Adjust AI for King Slime.
Upgrade
1.Add new weapons boomerang and it's enchantment.
2.Add new whip's enchantment.
3.Add rideable slime and bee.
4.Boomerange can be used by TouhouLittleMaid mod.
5.Add 3 new monsters.
6.Add some optional particle which can be close by config.
7.Adjust whip's and sommon's damage and damage judgment.
8.Boss will discard when nearby players die.
9.Looting enchantment can be used by boomerang and whip.
10.Little Hornet never prevent sleep.
Upgrade
1.Add new weapon whip for summoners.
2.Adjust monster's AI
FixBugs:
This release we have fixed most of the critical bugs:
- Crash caused by the boss including Eye of Cthulhu, Brain of Cthulhu, Eater of Worlds
- Canceled collision damage from many monsters to improve performance
Upgrade:
Replace the Queen Bee texture
- Increases the aggressiveness of the Hornet AI
- Fixed worm AI, them won't fly in sky
- Fixed monsters sometimes missing attacks



