Steel color appearing on the first tick when entering the world — fixed
-Gravestone Core was added as a dependency for the bouncing web shoots
-New web-shooting system, only functional with the right hand, for both Spider-Man suits (WIP Impulse and Parachute)
-Hulkbuster now has a jump similar to the LEGO games
-War Machine suit completed
-Prototype 1 suit completed
-Mark 38 polished and completed
-Mark 39 polished and completed
-Gravestone Core was added as a dependency for the bouncing web-shoots
-Added a new item (currently unobtainable in Survival) that allows adaptation to various phenomena — WIP Mahoraga TechWheel
- Star-Lord's mask is now a nanotech mask
- Added the missing heavy suit entities (Iron Monger, Igor, Thrasher) and made them obtainable in survival via his boots
- Added a new ability to Spider-Man suits to pull entities
- Added several new crafting items such as new propulsors, etc.
- Improved the textures of the tubes
- Added a new block for obtaining nanites (more info in the description)
- The Mark 39 and Mysterio suit sets now correctly grant powers when equipped
- Added icons to Mysterio's abilities
This time it works 😭i promise💀💀💀
- Many new items have been added (several without functionality yet)
- Star-Lord’s masks now have proper rendering
- The Hulkbuster armor is now obtainable in survival
- Fixed the bug when obtaining the Arc Triangle (Charged)
- Added two new tabs in Creative Mode
- Added the targeting system to the Iron suits. To test it, simply give yourself the power directly through commands
- Most items now have crafting recipes
- Some items now use RF (no restrictions yet for the Spider-Man suits)
- Fixed the bug where Iron Monger and Mysterio would not appear when giving yourself their powers
- Mysterio’s abilities are now inside the ability wheel
Right-clicking the Destructor entity will equip its armor.
Right-clicking the Hulkbuster entity will equip the armor with all its color variants.
A new Hulkbuster power has been added, featuring 5 unique abilities.Two new items have been added: arc_triangle and arc_triangle_charged.
The charged version can only be obtained by building a structure that summons a laser to energize the arc_triangle (more info in the description).
The jetpack backpack render has been added to the Mark 39 suit, though it currently has no functionality.
Hellbat has been added as a new power. When used with the armor, it allows you to control the wings, grants flight capability, and adds extra speed while diving in free fall.
The Hellbat armor set now has crafting recipes
-Added Hulkbuster armor items (currently non-functional).
-Introduced multiple types of spray cans. Right-clicking the Hulkbuster armor with a spray can will tint it based on the selected color and layer.
-If you right-click the Hulkbuster with a diamond, lapis lazuli, or redstone, the energy color will change accordingly.
Now the hhulkbuster have customization
-Added new armor items Equipping the following armors now applies custom textures: prototype_1, war_machine, and mark_39.
-Fixed bug Resolved an issue where a laser effect would appear when hitting while wearing heavy suits.
-Added new entity: hulkbuster_template This entity will serve as the base for equipping various Hulkbuster suit variations (WIP).
-New dependency: Tech Components, will now be used as a required dependency for crafting all armor sets.



