Fixed a bug with forging diamond ingots and steel ingots.
Fixed a crash with Metal Refining Table when crafting Diamond Equipment
Bug fixes
- Fixed an issue with Blood Moon zombie spawning during regular nights
- Prevented alpha feature from naturally generating (Silver Ore)
Survival Reimagined 1.2.5 Update
Progression
- Fully finished mod progression system through the Advancements tab. This will continue to be expanded on as future updates are released.
- Added Book Scriptures to give additional in-game documentation on things that need an in depth explanation.
- Added Advanced Alloy Forge Book Scripture. (Can only be found in Mineshafts and Village Blacksmith Chests)
Changes
- Reworked Gas Mask Filter Code (Should now feel less buggy)
- Reworked Blood Moon Spawn Code
Bug Fixes
- Mineral Processing Table not processing
- Cow unable to be skinned
- Knife Mold Recipe Missing
Changes & Bug Fixes
- Naturally spawned mobs now 100% drop their gear (Durability will always be close to broken)
- Reduced Radiant Forest Biome spawnrate slightly
- You now need a saw to obtain bark from stripping logs (Using an axe still strips the log but won't drop any bark. This was done to fix a duplication glitch)
- Fixed a duplication glitch with Metal Refining Table (Leaving rough ingots in MRT and then breaking the block would spawn the ingot variation without depleting the rough ingot stack)
1.2.4 should be stable enough to play and progress without something being broken. If you find anything or have a question, please report it to the github page.
Bug Fixes & Changes
- Added missing blast furnace recipes
- You can now make one door using single planks
- Fixed bug with copper chunk
- Stone rocks can now generate in Stony Peaks and Stony Shores
- Carving a crafting table now does extra damage to the chisel. Carving with a copper chisel will break it
- Having the Hunger status effect now passively drains the hunger bar quicker
- Eating a golden carrot while infected grants 5s of Regeneration
- Fixed Clay mold ingot block textures
- Fixed progression. (Rough ingots being unobtainable) Soft rough metals can be used in the Metal Refining Table to turn them into ingots (copper, iron, gold, tin)
- Fixed Blood Moon not spawning
- Made Radiant forest start generating deeper in the world
Integration & Compatibility
- Began compatibility with Biomes 'o' Plenty
- Nerfed House spawn chance
- Fixed issue with carving stripped logs into crafting table
- Fixed critical issues with Metal Refining Table
Survival Reimagined 1.2.0 BETA
New Content
Radiant Forest
- Underground Forest biome
- Radiation Status Effect: Applies to all living entities within Radiant Forest, can be countered by wearing Gas Mask.
- Uraninite and Titanium can spawn in this biome.
- Shale and it's block set
- Radiated foilage and Radiated Wood with it's block set
- New Structure: Dome Base
- New Enchantment: Perpetual Filtering Makes Gas Mask not drain Filter, must be combined with an empty Gas Mask
Advanced Alloy Forge
- Used only for making alloys and smelting metals
- Craftable upgrades: Block Smelting Upgrade, Yeild Upgrades (MKI, MKII, MKIII), Efficiency Upgrade, Fuel Capacity Upgrade (MKI, MKII)
- Requires Rods as Fuel
- Requires Block Format for operation: (IMAGE)
Turanite
- An alloy made from Uraninite/Uranium + Titanium
- Used to make fuel rods for Advanced Alloy Forge
Gas Mask
- Craftable
- Filters can be crafted or found in Dome Base
- Equip in head slot and right click with filter to equip filter onto gas mask
Integration
- JEI support for Advanced Alloy Forge
Compat
-
Complete JEI compat
-
Rearranged some tags to use the "c" namespace for future mod compatibility
-
Bug fixes
Fixed tag errors
- Emerald Processing
- Carving Crafting Table
This is an emergency release to fix major bugs in 1.1.2
Compat
- Partial JEI compat (Forge recipes only)
- Create compat
Bug Fixes
- Wooden Ingot being unobtainable
- Rough Copper -> Copper Nuggets
- Unable to use a knife on Pig Carcass
Changes
- Wearing a helmet while having the status effect "Zombificaton IV" will now prevent the wearer from burning.
- Fixed farm loottable in houses
- Fixed an issue with Ingot Clay Mold
- Major UI Bug Fix
Survival Reimagined 1.1.0
New Content
- Sculk
-
Added new harmful status effect: Binding Sculk
-
Added new boots enchantment: Soul Purification.
When any entity or the player (Exception for the Warden) walks over sculk, they will be inflicted with Binding Sculk which will slowly kill the entity/player similiar to the Withering effect. If any entity is wearing any kind of boots with the Soul Purfication enchantment, it will prevent that entity from receiving the Binding Sculk status effect. Soul Purification can only be obtained in Ancient Cities
Added support for Serene Seasons
- Apple trees are best grown in Summer or Autumn.
- Hemp is best grown in Summer.
Items and recipes
- Added Hemp Paper
- Added Hemp Leaf
- Added Stained glass shards
- Added Ingot Mold
- Added Netherite saw, hammer, knife and rough netherite
- Hemp fiber can now be used to craft a crossbow, bow, and fishing rod
- Hemp paper can be used to craft books and empty maps
Balances
- Slightly rebalanced hunger depletion rates when sprinting, jumping and swimming.
- Slightly rebalanced Blood Moon chance
Changes
- Texture changes
- Hemp
- Plant Fiber renamed to Hemp
- Reworked Hemp growing mechanics to be more vanilla
- Forge
- Rough Ingots must be combined with Ingot Mold in the forge to make ingots.
- Netherite ingots must now be made in the forge, same recipe and same amount. (4 Gold, 4 Scrap)
- Blocks of Coal can now be used in the Forge, Lava buckets can now fully fuel a forge
- Planks and Logs can now be used in the forge as fuel
- Paper can now be used in the forge as fuel
- You can melt down tools and gear in the forge to get some of the material back
- Metal Refining Table
- Metal Refining Table is now strictly for crafting Steel and Bronze tools.
Bug Fixes
Release



