
Fixes
- Fixed shader compilation error when settings such as
COATED_TEXTURESare enabled - Fix some issues with block waving for various foliage
- Fix issues with tints working correctly
- Ensure that Iris / Oculus loads the shaderpack only after the list of mods is available
Additions
- Added support for the following mods
- Jaden's Nether Expansion
- My Nether's Delight
- Pigsteel
- Soulful Nether
- Added edge effect for Oreganized's Molten Lead and JNE's Ectoplasm
- Added new particle shaders for several particles such as
- Hollering Souls (Doom & Gloom)
- Poise Bubble (Endergetic Expansion)
- Ancient Souls (Wetland Whimsy)
- Add new
block_sizeparameter for material shaders, which allows the same GLSL code to be applied across more than 4 material IDs - Add new uniform
betrayedfor Betrayal effect when Treacherous Candle is activated - Add new constants for the biomes in Soulful Nether
Changes
- Updated to Complementary Shaders 5.5.1 + Euphoria Patches 1.6.1
- Optimize how different shaders are applied to particles
- Improvements to shaders for
- Crystal Glass (Oreganized)
- Corundum Cluster (Quark)

Fixes
- Fixed crash on Fabric 1.21.4
- Fixed shaders for sonar waves for Upgrade Aquatic
- Fixed fade-out effect when Doom & Gloom's fog effect ends
- Fixed rendering of Holler from Doom & Gloom
- Fixed haunt uniforms for Trailier Tales
- Fixed rendering of item shaders within Supplementaries pedestals, item shelves, etc.
- Fixed issues with indentation when using shader mixins
Additions
- Added support for the following mods
- Endergetic Expansion
- Buzzier Bees
- Rodspawn
- Nears
- Gipples Galore
- Frostiful
- Scorchful
- Added the uniform
scorchfulSandstormto identify where Scorchful's sandstorms take place - Add experimental volumetric atmospheric effects features, which will continue to be fleshed out in future updates
Changes
- Changed uniforms
sandstormandsandstormWindSpeedtoyungSandstormandyungSandstormWindSpeed



