- Added Kobolds compatibility for the Gothic Helmets.
- Fixed Id Crash on Startup.
- Fixed Spook not spawning when the Possession effect is removed.
- Fixed Spook's NBT not being saved properly.
- Fixed Spook's hitbox & eyeheight.
- Added a POI-Type for Ritual Altars.
- Added Ritual of Anchoring.
- Added Ritual of Teleportation.
- Added Anchorballs.
- Fixed Vampire Illagers taking double damage from Smite.
- Fixed Vampire Illagers riding offset.
- Fixed Sun/Ritual DamageTypes applying knockback.
- Initial Port with a lot of changes.
- Fixed Necromancer's loot table.
- Final Rework of Things.
- Hard clean-up of the mod where Artificer stuff got removed for not fitting well with the mod. The items moved to Salju's Quill.
- Some rebalances to Vampirism.
- Major clean-up.
- Added a bit more details written on contracts to help explain things a tad better.
- Recipes are now properly unlocked after picking up a copper ingot & some grave soil.
- Made grave soil much more easily obtainable by reducing their resistances and making them mineable without an iron shovel.
- Brought back Artificer's ability to make iron equipment unbreakable.
- Updated support for Kobolds v2.11.1.
- Fixed Bug where Angels despawn naturally.
- Removed Artificer's ability to make iron equipment unbreakable for balance.
- Minor fixes.


