Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.1-1.21.10] - 2025-10-16
Fixed
- Correctly apply a stored skin patch from item components to the statue entity if available
[v21.10.0-1.21.10] - 2025-10-16
Added
- Add support for manual texture overrides for skin, cape, and elytra textures
- New style option:
Pushable
, which allows statues to be pushed around and to enter vehicles such as boats and minecarts - New style option:
Invulnerable
, which prevents breaking the statue entity in survival mode (this was previously tied to the sealed option) - New style option:
Dynamic
, which allows the statue skin to automatically update to the current skin of the set player, instead of always keeping the skin from the time it was set
Changed
- Update to Minecraft 1.21.10
- WARNING: This is a huge rewrite of the straw statue entity which is now based on the new mannequin entity instead of armor stands; however, there should be no noticeable differences in-game
- WARNING: After updating test the new mod version on a backup of your world to make sure that your existing straw statues do all load correctly in the new version
- The
No Gravity
style option is now calledImmovable
and also prevents moving by water etc. - Entity rotation and scale options can now be individually reset via a new button that appears only while holding down
any
Alt
key - Changing statue rotations is now fully interpolated, so it looks more snappy
Removed
- Equipping items is no longer possible from in-world by clicking on the statue, you now have to use the menu screen
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.0-1.21.10] - 2025-10-16
Added
- Add support for manual texture overrides for skin, cape, and elytra textures
- New style option:
Pushable
, which allows statues to be pushed around and to enter vehicles such as boats and minecarts - New style option:
Invulnerable
, which prevents breaking the statue entity in survival mode (this was previously tied to the sealed option) - New style option:
Dynamic
, which allows the statue skin to automatically update to the current skin of the set player, instead of always keeping the skin from the time it was set
Changed
- Update to Minecraft 1.21.10
- WARNING: This is a huge rewrite of the straw statue entity which is now based on the new mannequin entity instead of armor stands; however, there should be no noticeable differences in-game
- WARNING: After updating test the new mod version on a backup of your world to make sure that your existing straw statues do all load correctly in the new version
- The
No Gravity
style option is now calledImmovable
and also prevents moving by water etc. - Entity rotation and scale options can now be individually reset via a new button that appears only while holding down
any
Alt
key - Changing statue rotations is now fully interpolated, so it looks more snappy
Removed
- Equipping items is no longer possible from in-world by clicking on the statue, you now have to use the menu screen
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.8.0-1.21.8] - 2025-07-18
- Update to Minecraft 1.21.8
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.7.0-1.21.7] - 2025-07-01
- Update to Minecraft 1.21.7
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.6.0-1.21.6] - 2025-06-26
- Update to Minecraft 1.21.6
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.5.0-1.21.5] - 2025-04-11
- Port to Minecraft 1.21.5
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.4.0-1.21.4] - 2025-02-05
- Port to Minecraft 1.21.4
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.3.1-1.21.3] - 2024-12-17
- Update bundled Statue Menus library to v21.3.2
Fixed
- Fix straw statue model scale being too large compared to players
[v21.3.0-1.21.3] - 2024-12-10
- Port to Minecraft 1.21.3
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.3.0-1.21.3] - 2024-12-10
- Port to Minecraft 1.21.3
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.13-1.19.2] - 2024-09-21
Fixed
- Fix custom
EntityDataSerializer
id mismatch on Forge (io.netty.handler.codec.DecoderException: Unknown serializer type
)
[v4.0.12-1.19.2] - 2023-07-26
Added
- Added two buttons for aligning the statue on a block to the position screen
- Added a button to the rotations screen for mirroring the current pose
- Added many new poses from the Vanilla Tweaks Armor Statues data pack
- Added the ability to switch between tabs by pressing hotbar keys
Fixed
- Fixed left and right arm and leg parts being swapped on the rotations screen
- Fixed an issue where new rotations set on the rotations screen wouldn't save if the sliders were moved using the arrow keys
[v4.0.11-1.19.2] - 2023-07-24
Added
- Added a new configuration tab for configuring x- and z- rotations of a statue, y-rotation and scale have been moved here
Changed
- New statue item icon!
- Adjusted the statue entity size to match players instead of armor stands
- Text fields now show description tooltips when hovered to make it more clear which field is for setting a new display name and which one changes the statue skin
- Opening the statue menu no longer requires a stick to be held, instead shift + right-click with an empty hand is the way to go, which the statue item tooltip reflects
- A new statue skin can now easily be applied by equipping the statue with a configured player head
Fixed
- Fixed an occasional start-up crash on Forge related to registering the straw statue dispense behavior
[v4.0.10-1.19.2] - 2023-01-21
Added
- Added an option in the configuration screen to adjust the scale of statues
- Added an option in the style screen to make the statue look as if it where crouching
Changed
- Refined the default straw statue texture
[v4.0.9-1.19.2] - 2023-01-17
Changed
- Opening the statue menu now requires a stick to be held in addition to sneaking, this was changed to improve compatibility with the Quark mod
- Removed the option to cycle through statue menu tabs using the tab key, it was conflicting with showing the vanilla server player list (at least on Fabric)
- Instead, you can now scroll through the tabs when your cursor is hovering them
[v4.0.8-1.19.2] - 2022-12-05
Changed
- The statue menu no longer opens when a new statue is placed down to fix a rare issue where the menu would open on the remote before the statue entity itself was synced
- Instead, statues are now placed down with a random pose, editing (opening the menu) is only possible via shift + right-clicking the placed statue afterwards
- Hold shift while placing down the statue to prevent a random pose from being applied
[v4.0.7-1.19.2] - 2022-12-05
Changed
- Improved exception message when no statue entity is found to create a screen for
[v4.0.6-1.19.2] - 2022-12-05
Fixed
- Prevent client crash when trying to open statue screen, but no statue entity is present
- Instead, an exception will be thrown and caught immediately, and no screen will open
- The cause for the entity missing is currently unknown, so this seems like the best work around right now
[v4.0.5-1.19.2] - 2022-11-30
Fixed
- Fixed statue skin failing to save, therefore being reset upon every world reload
[v4.0.4-1.19.2] - 2022-11-22
Changed
- New texture for Straw Statue item
- Display name and statue skin are now independent, set a name using the text box on the style screen, on the model parts screen enter a player name for the statue to show their skin
Fixed
- Fixed an issue where long player names (above 16 chars) would crash the game when trying to retrieve their skin
[v4.0.3-1.19.2] - 2022-10-22
Fixed
- Fixed crash on start-up when the Armor Statues mod is installed
[v4.0.2-1.19.2] - 2022-10-19
Changed
- Any item can now be placed into the head slot on the equipment screen (thanks to Mephodio)
- Tooltips on the rotations screen will no longer obstruct the armor stand model (thanks to Mephodio)
- Tooltips on the style screen are now split into multiple lines to prevent them from flowing off the screen
[v4.0.1-1.19.2] - 2022-10-11
Fixed
- Hopefully fixed occasional client crash when renaming straw statue on a server
[v4.0.0-1.19.2] - 2022-09-22
- Initial release