- Possible fix for restoring detached drawer leaving drawer without a label
- Prevent drawers with contents being able to stack if contents identical
- Prevent drawers from being stored in bundles and shulker boxes
- Added config option to prevent storing filled drawers in drawers
- Added config option to blacklist items or namespaces from being stored
- Fixed scheduled tick exceptions showing in logs
- Added admin personal key to unlock any player's drawers (creative/no-recipe)
- Fixed shading for item labels
- Fixed detached drawers not showing contents in tooltip
- Possible fix for restoring detached drawer leaving drawer without a label
- Prevent drawers with contents being able to stack if contents identical
- Prevent drawers from being stored in bundles and shulker boxes
- Added config option to prevent storing filled drawers in drawers
- Added config option to blacklist items or namespaces from being stored
- Fixed scheduled tick exceptions showing in logs
- Added admin personal key to unlock any player's drawers (creative/no-recipe)
- NEO/FORGE: Shift+clicking an upgrade on a drawer will store it
- Fixed shading orientation for item labels
- Fixed detached drawers not showing contents in tooltip
- Possible fix for restoring detached drawer leaving drawer without a label
- Prevent drawers with contents being able to stack if contents identical
- Prevent drawers from being stored in bundles and shulker boxes
- Added config option to prevent storing filled drawers in drawers
- Added config option to blacklist items or namespaces from being stored
- Fixed scheduled tick exceptions showing in logs
- Added admin personal key to unlock any player's drawers (creative/no-recipe)
- FABRIC: Item labels are now shaded
- NEO/FORGE: Shift+clicking an upgrade on a drawer will store it
- Fixed key buttons on controllers/IO
- Adjusted framed material heuristic to exclude some additional transparent blocks
- Fixed incorrect language entries in es_es and ru_ru (Jack-McKalling)
- Add short cooldown to keys and keyrings
- NEO/FORGE: Fixed particle icon of framed drawers not using material
- Fixed key buttons on Controller IO blocks
- Fixed pick block not selecting matching hotbar framed blocks
- Adjusted framed material heuristic to exclude some additional transparent blocks
- Restyled keyring tooltip to match newer bundles
- Fixed keyring losing custom name when adding keys
- Add short cooldown to keys and keyrings
- Fixed particle icon of framed drawers not using material
- Fixed key buttons on Controller IO blocks
- Fixed pick block not selecting matching hotbar framed blocks
- Adjusted framed material heuristic to exclude some additional transparent blocks
- Fixed default keyring missing tooltip
- Fixed keyring losing custom name when adding keys
- Add short cooldown to keys and keyrings
- NEO/FORGE: Fixed particle icon of framed drawers not using material
- Fixed rendering of framed drawer item blocks
- Fixed shift+clicking additional blocks into framing table not updating output
- Fixed framing tables not dropping contents when broken
- Limit framed materials to solid opaque blocks (within reasonable heuristic)
- Added restrictFramingMaterials config option to control new material limit
- NEO/FORGE: Fixed items on framing table vanishing at oblique viewing angles
Note: This is the first Neo/Forge release built from the multi-project sources (the ones used to build Fabric). It should be functionally the same as the previous 12.9.x releases, but there are many under-the-hood code changes to support the multi-project environment. This first release is marked BETA for this reason. Please report any regressions to the project discord.