Small maintanance update!
- Updated to 1.21.11, and migrated mappings!
NOTE: This new update depends on Rose-Bush 1.3, Make sure you update your modlists!
This is my fourth mod that is migrated from Yarn to Mojmaps to prepare for the 26.1 unobfuscated release.
All of my mods WILL be updated eventually, The next mod to be migrated is Riptide Outside Water
That's all, thank you for using SpecSpoof!
Huge Update for Mod compatibility & Performance!
thanks to "modCompileOnly", it allowed a way for me to patch certain things from external mods easily
- Updated to Minecraft 1.21.10 for now
- Added back Vulkanmod support, this is probably useless, but the code is there when vulkanmod decides to update
- Added Injection for Sodium Extra's FPS Counter, Now the fake FPS works for Sodium Extra where it previously doesn't
This is the kind of update i don't regularly do because they take a bunch of energy from me, but i just felt like it for this one so that SpecSpoof can somewhat have a better quality as a Minecraft mod. Especially after all these years of me diving into Minecraft Modding
Thanks for using SpecSpoof!
Small maintanence update
- Support 1.21.6
IMPORTANT NOTE:
Vulkanmod support is dropped, this might be permanent im not sure. i simply do not have the required energy to maintain a mod with external dependencies.
Vulkanmod, in particular, added so much bloat to SpecSpoof’s codebase that I had to create my own abstraction layer in RoseBush just to handle reflection. At that point, things got out of hand.
If I do end up dropping Vulkanmod permanently, feel free to fork the project and maintain support yourself!
Initial 1.21.5 Support update
- New option!, "GPUBackend"., This is a new field in the F3 menu exclusive to version 1.21.5, you can play around with the value via SpecSpoof!
Critical fix update 2!
- Update to Rose Bush 1.2 to fix config race condition
- Update to Minecraft 1.21.4
Critical fix update!
- Fixed an issue where SpecSpoof would spam the console, previously it would spam "Options fetched successfully" per frame, which is incredibly exhausting.
- Removed STDOUT logging in some areas in place for LoggerFactory, So the prints from SpecSpoof is way more concise.
Sorry this took to long to catch. have a nice day!
Massive update internally.
- Dropped versions below 1.21, development will only move forward.
- Config system fully refactored, now using Roselib as backend (this generally means less config related errors if you experience that a lot in previous versions)
- Config hot reload upon saving changes from ModMenu (no more restarting game when you have ModMenu)
- Removed "Open JSON File" option in the ModMenu GUI
- Added a button beside each fields to reset the field's value to default (The R button)
That's it, thanks for using the mod!.
- ModMenu integration, so you dont have to tamper with json anymore (requires ModMenu 7.1.0 and above)
- Made GPU Vendor and GPU Driver modifiable, this means you can fraud even more
- Less silly config, should crash less now
- Refactored the config system, now uses json which should be easier to use
- New "backend", the mod should now be compatible with any mod that also changes the F3 menu
- You can now also fake FPS, it would be funni if you have high end hardware but your game runs like a slideshow
- Config hot reload by pressing F3+T (while in world)
- Support 1.14


