- Fixed custom spawn groups not getting loaded properly
- Rules are now automatically reloaded the first time a server tries to spawn mobs after loading. This should fix issues with mods like galacticraft that recalculate their mob spawns later than normal
Initial upload for Modrinth
Changelog from 0.5.0
- The Impossible Library 0.4.0+ is now required
- Spawn groups are now loaded when they are needed instead of during the coremod phase
- Added a cache for gamestage selectors that updates every 5 ticks to fix performance issues
- Gamestage selectors now properly filter out fake players


