- Bugfix restart not announcing the first milestone.
- Improve AFK configurability.
- Added
/activetime setto change the active time a player.
- Bugfix
/enderchestnot working correctly. - Command aliases are now registered as redirects.
- Bugfix LuckPerms throwing exceptions when fetching information about a fake player.
- AFK players no longer count when calculating sleeping percentage.
- Made modules toggleable (requires restart).
- Added
/sleep [<entities>]command. - Added
/nudgecommand to slightly push players. - Added
/topcommand to teleport to the highest block in the current position. - Added notifications system for pings, TPA requests and direct messages.
- Restart message now use the long time format.
- Bugfix homes limit being bypassable.
- Fixed
/activetime playershowing as suggestion to players without the permission node. - Refactored the teleport requests (TPAs) module.
- Bugfix
/staffchatcrashing. - Implemented tag
<phase_gradient>(<pgr>,<sgr>) as an improved gradient algorithm with optional phase, copied from Kyori's Adventure. - Revamped how display names are processed, fixing many bugs.
- Added all biomes list to
/rtp [<biome>]command ifsolstice.rtp.exempt.biomeis granted. - Fixed permissions for
/effectscommand. - Minor bugfixes and improvements
1.7.0
Alpha 4
- Added
/nudgecommand to slightly push players. - Added
/topcommand to teleport to the highest block in the current position. - Added notifications system for pings, TPA requests and direct messages.
- Restart message now use the long time format.
- Bugfix homes limit being bypassable.
Alpha 3
- Fixed
/activetime playershowing as suggestion to players without the permission node. - Refactored the teleport requests (TPAs) module.
- Bugfix
/staffchatcrashing. - Implemented tag
<phase_gradient>(<pgr>,<sgr>) as an improved gradient algorithm with optional phase, copied from Kyori's Adventure.
Alpha 2
/sleepnow works in daytime too, but does not skip day.- Revamped how display names are processed, fixing many bugs.
Alpha 1
- Made modules toggleable (requires restart).
- Added all biomes list to
/rtp [<biome>]command ifsolstic.rtp.exempt.biomeis granted. - Fixed permissions for
/effectscommand. - Added
/sleep [<entities>]command. - Minor bugfixes
1.7.0
Alpha 3
- Fixed
/activetime playershowing as suggestion to players without the permission node. - Refactored the teleport requests (TPAs) module.
- Bugfix
/staffchatcrashing. - Implemented tag
<phase_gradient>(<pgr>,<sgr>) as an improved gradient algorithm with optional phase, copied from Kyori's Adventure.
Alpha 2
/sleepnow works in daytime too, but does not skip day.- Revamped how display names are processed, fixing many bugs.
Alpha 1
- Made modules toggleable (requires restart).
- Added all biomes list to
/rtp [<biome>]command ifsolstic.rtp.exempt.biomeis granted. - Fixed permissions for
/effectscommand. - Added
/sleep [<entities>]command. - Minor bugfixes
1.7.0
Alpha 2
/sleepnow works in daytime too, but does not skip day.- Revamped how display names are processed, fixing many bugs.
Alpha 1
- Made modules toggleable (requires restart).
- Added all biomes list to
/rtp [<biome>]command ifsolstic.rtp.exempt.biomeis granted. - Fixed permissions for
/effectscommand. - Added
/sleep [<entities>]command. - Minor bugfixes
1.7.0-alpha-1
- Make modules toggleable (requires restart).
- Add all biomes list to
/rtp [<biome>]command ifsolstic.rtp.exempt.biomeis granted. - Fixed permissions for
/effectscommand. - Added
/sleep [<entities>]command. - Minor bugfixes
1.6.0
- Added biome groups to
/rtp. - Added
/activetimeand/activetime leaderboard. - Improved AFK detection.
- Added Trinkets support to
/inventorysee - Added
/effectsto see the effects of a player. - Player data and server data now keep backups.
- Minor bugfixes and improvements.


