- Updated to 1.21.11
- IMPORTANT:
The trident use animation was renamed from 'spear' to 'trident'.
Users must manually update their existing configs to reflect that change.
Affected config options are:
adaptive_crosshair_use_item_animationsandadaptive_crosshair_hold_item_animations.
- IMPORTANT:
The trident use animation was renamed from 'spear' to 'trident'.
Users must manually update their existing configs to reflect that change.
Affected config options are:
- Added config option for defining adaptive crosshair item components which are present by default for when using or holding items
- Fixed client crash caused by a remapping issue with a cobblemon compat mixin on fabric builds
- Added isRidingBoat method to IPlayerStateCallback
- Added ICameraRotationSetupCallback
- Added IPlayerInputCallback
- Fixed cobblemon riding controls for all riding types
- Fixed camera rotation clamping for cobblemon mounts


