Added:
- Added Universe Stargate Chevron
- Added config option to force Universe Stargate to alternate rotation directions instead of finding the shortest path to the next symbol
Changes:
- Replaced placeholder DHD GUI a new Work in Progress GUI
- DHD is now MUCH less laggy
- Universe Stargate and Pegasus Stargate now return feedback to the DHD properly
- Milky Way Stargate Pedestal will now generate in the Nether (The Stargate is sealed, so players can't just skip Minecraft's progression and get there through a Stargate right from the start)
- Universe Stargate Pedestal will now generate in the End (The Stargate is sealed, so players can't just skip Minecraft's progression and get there through a Stargate right from the start)
- Resourcepacks can now change Primary Chevron Engage sound, Chevron Incoming sound, Primary Chevron Incoming sound and Wormhole Idle sound for every Stargate type
- Resourcepacks can now change Primary Chevron Open sound for the Milky Way Stargate
- Golden Idol now stacks to 16
- System-wide connections can be disabled in the config now
- 8-chevron addresses can no longer be used to dial within the same galaxy by default (can be changed in the config)
- Changed Abydos Cartouche Structure (Always has Cartouche with Earth address, 2 Cartouches with sgjourney addresses and 2 Cartouches with Minecraft addresses/modded addresses that aren't registered through Datapacks)
- Jaffa Staff Weapons can now appear as loot in Jaffa Houses
- Fire Charge can now be used to light up a Fire Pit
- Movie Stargate Variant has new Chevron sounds (Thanks to @aplaguedoctor)
Fixes:
- Symbols missing a corresponding Symbol Set will no longer cause the game to crash and will only cause error symbols to render
- Fixed crash with CC:Tweaked when Stargates connected to Interfaces are loading during a Stellar Update (hopefully)
- Fixed Archeologist's maps not being able to find the Buried Stargate sometimes (hopefully)
Added:
- Added stargate_reset ComputerCraft event
- Added #sgjourney:wormhole_ignores tag for Entities that the Stargate should ignore when it's deciding if it can close the Wormhole
- Added Sandstone with Gold
- Added Recipe Catalysts for JEI
Removed:
- Removed kawoosh_disintegrates_create_entities config option, as it is now handled by the #sgjourney:kawoosh_immune/create tag
Changes:
- Buried Stargate and Terra Stargate can now generate in biomes marked under Forge's (Overworld) biomes and Archwood Forest from Ars Nouveau
- Renamed ComputerCraft function setRestrictNetwork to restrictNetwork
- Renamed ComputerCraft function getRestrictNetwork to isNetworkRestricted
- Stargate Pedestal will now generate on Glacio (The Stargate is partially buried and covered by snow, so players can't just skip Ad Astra's progression and get there through a Stargate right from the start)
- When holding a Jaffa Staff Weapon in off-hand the player may swap the Vial inside the staff with a Vial held in main-hand
Fixes:
- Fixed setEnergyTarget() interface function not working on newer versions of CC:Tweaked
Added:
- Coatépec Point of Origin
- Icarus Point of Origin
- Phoenix Point of Origin
- Pyramid Point of Origin
- Serpent Point of Origin
- Triforce Point of Origin
- Atlantis Stargate Variant (Always uses the Subido Point of Origin and Pegasus Symbols)
Changes:
- SG-1 Stargate Variant will now always use the Tau'ri Point of Origin and Milky Way Symbols
- Moved Stargate ID to the bottom of the chat message when using PDA to make it easier to see
Fixes:
- Fixed DHD causing problems on its blockpos after being broken
- Fixed Interfaces not updating properly between Stargate types
Changes:
- Stargate Variants can now change Symbols and Point of Origin
Fixes:
- Fixed crash on startup


