- Updated Pneumono Gravestones support to the latest version
- Graves can now store EXP
- Implemented new EXP calculation modes and added a setting to control it
- Added Arsenal mod support, the back slot can now be kept/dropped after death
- Fixed some bugs
- Sacks now have a small spawning radius to prevent destroying blocks at the death location
- More config options
- Luck effect can now decrease the chance of the item dropping randomly after death
- Auto KeepInventory configuration if KeepInventory false is detected and the mod is enabled
- Added global on/off toggle
- Tested more MC versions
- Fixed some critical item deletion bugs
- Finished Mob Head Graves
- Improved config tooltips
- Added experience management alongside a new config option
- Added 3 new config options:
logDeathCoordinatesInChat-> Iftrue, logs the player death coordinates in chat after player death.logGraveCoordinatesInChat-> Iftrue, logs the "grave" location coordinates in chat after player death.mobGraveMaxSpawnRadius-> Maximal range in which the mob head grave can spawn. If no valid location is found, a Sack will be spawned instead.
- Improved console logging
- Added multiple fallbacks to prevent item loss
- Added some additional position validation so that if the player dies outside of the build limit, the item container, if dropContaiment is enabled, will be created inside the build limit
- Added additional check to prevent the mod from crashing when Gravestones mod in not installed, but the GRAVE option is selected as the non-kept items container
- Pregress on the mob head graves (CURRENTLY CRASHING!!!)
- Finished the
Sackdrop contaiment option - Multiple fixes
- Added the logig behing the mob head graves options
- Added some failsafes to reduce the chances of any item loss


