2.10.0 Added New nanoparticle system Mark 86 Model 72 New bullet "model" New AI command increase/decrease mine speed New War machine mark 1 torret animation and sound Mysterium Ingot and tools Kirbon particle extractor Kirbon particle Pym particle Copper Wires Prototype Flight Suit Changed Now the nano armors have a quantity of nano particles to use in weapons/abilities Now mark 2 and 3 use gantry Changed some nano armor icons Now armors have destabilization when using repulsors while flying Now Nano stabilizers solve the destabilization problem when you're flying and use the repulsors Bullet model Mark 1 fly now is a activation Now armors can't be used With other addon powers Mark 39 model IA tarjets texture Buffed strenght on some armors Nerfed strenght on some armors All armors recipe Added particles in stabilizers Blueprint holder now works on offhand Now armors throw particles from hands Flames color on mark 82 (Silver centurion legacy) now are purple Fixed Model 50 no animation bug Model 50 no left beam Some old errors AI Glasses pivot Prehnsyle system chest model (Animation) Some sentinel bugs Hulkbusters attributes bugs
2.9.0
Added
Blue tuxedo, Mark 82, Flame thrower Cartridge, Sonic disruptor Cartridge, Red beams Cartridge, Prehnsyle Hammers, Vibranium Blades, Shoulder Rockets Cartridge, Multi-Functional class, Exo class, IA color (Background and Front) command, Armor durability on HUD, X,Y,Z on HUD, Model 72 textures (Only on assets), Mark 86 textures (Only on assets),
Changed
HUD, IA values, Mark 41 now has the multi-functional class, Mark 41 now could have on curios slot, Mark 41 now has the exo class, Mark 42 now has the multi-functional class, Mark 42-b now has the multi-functional class, Now the energy on HUD is a percentage, Nano armors now have a ability with the energy cannons, Now portable arc reactor (War machine) can use the war machine prototipes, Marks model (Like in game lmao), Now red beams can't delete blocks, Now mark 80 has a drone for combat use, Now mark 80-86 can actived or only choose certain parts,- Some items texture (Ty to @dark_soldier_52 )
Fixed
translations, some bugs lmao, Fixed mark 50/80 left shield animation, Fixed part models, Fixed mark 4 with armor parts,
Removed
fabric compat
Fixed errors
2.8.1
- Fixed mark 4 and war machine texture on armor stands
2.8.0
Changed
Missiles icons, Value scoreboards to properties as the arc Energy, moved Iron Man armors to iron Man folder, Rotate 45 grades the bullet/missiles models, Mark 2 skin, Mark 40 skin, Mark 23 Skin, Arc reactor on curios, Ark reactor name on code, Names of the arc reactor accesories, Modified consumed energy, Some nano weapons models made it more slim, Nano self repair now does'nt works when you're flying,
Added
War machine mark 1 black suit, Reactor arc portable, Mark 4 black suit, New arc reactor skin, Chest beam animation,
Fixed
Missiles textures
2.7.3 Fixed errors
2.7.2 -Fixed
remote mode on mark 46 and 47 mark 42 can't breath on space with remote mode
2.7.1: Fixed mark 16 blueprint location
2.7.0 New Mark 46 Sounds on the other type shoots on the mcu inspired armor ones Sounds on the other type shoots on the ones New chest beam sound on the mcu inspired armors EMP effect to the armors Icon when you have the flight edit Return put armor on falling No burn with heat resistance armors
Changed Durability on the armors (again -_-) Now mark 47 its a briefcase Mark 47 has retractable helmet Skill tree on blueprint holder Blast apparencie Mark 1 and 2 freeze then damage MCU beams color to yellow/orange Bullet blast Moved shields and briefcases on left arm Fixed Fixed sentinel cant "breath" on space Dencrease translation Mark 23 max speed Motherboard now is with english text Night vision without energy Scan without energy HUD texts now have translation to es mx
2.6.0 New
- New raw steel
- New steel ingot
- New steel gold alloy ingot
- New steel gold alloy refined ingot
- New retro-reflective panels
- New rt reinforced item
- New High density carbon item
- New hand flare flame
- New emergency glove
- Trello (check the description)
- New nano circuit
- Bleeding effect
- Blind effect
- Upgrade kit items
- Cant eat with the mask
- Nano health spray
- Self repair on nano
- Personanizable Lights on model prime
- New sound for mcu armors
- New sound for 1873 steampunk armor Fixed
- Stats for destroy velocity
- Model NIL glowing helmet in stealth mode
- Unlocking custom/comic armors
- Model 50 Lights in combat mode on nano weapons
- Now shields dont take damage Changed
- Move some skills in skill tree of the armors
- Changed recipes for all armors
- The light of the armors now have a blue shade
- War machine protype armors now can select the bullet type of shoot
- Recipe for the nanoaprticles
- Removed iron gold alloy
- Updated descriptions
- Landing
- Flight increase system
- Now the nano armors has less durability
2.5.10 Fixed mark 34 and 35 blueprint
2.5.9
- fixed mark extremis blueprint
2.5.8 Fixed mark 47 repulsors
2.5.7 Fixed vision command only works with skeel tree enabled
2.5.6 -Fixed model NIL has remote mode
2.5.5
- Fixed model prime sword
2.5.4
- Fixed Missiles not taken energy in nano armors
2.5.3
- Fixed error with mark 85 and 81
2.5.2 -Fix Model prime invis
2.5.1 Fixed error with ad astra



