- Added config to enable or disable Life Crystal generation.
- Added config to set initial max health when the player joins the world for the first time.
- Multiplayer support (Maybe. Let me know if it doesn't work).
- Re-wrote health regeneration logic after player wakes up.
- Re-wrote config file (Reset).
- Added 1.21.4 support.
- Multiplayer support (Maybe. Let me know if it doesn't work).
- Re-wrote health regeneration logic after player wakes up.
- Re-wrote config file (Reset).
- Released for 1.21.1.
- Added Life Crystal.
- Added Heart Breaker advancement.
- Changed Config File and it's location. New file location is
/config/RPG Health Overhaul/rpg_ho_config.json. Old Config File won't work anymore.
- Added Life Crystal.
- Added Heart Breaker advancement.
- Changed Config File and it's location. New file location is
/config/RPG Health Overhaul/rpg_ho_config.json. Old Config File won't work anymore.
- v1.2
- Fixed Bug: Health & Hunger event was happening after player gets up immediately after going to bed. Now fixed!
- Fixed Bug: Post-Sleeping Health event was regenerating player's health to max even if player have very low health, this event should regenerate health a little bit. So Now Fixed!
- Removed: "Advanced Config" options from config file.



