- Added option "Disable vanilla crits" for the sword and axe. This allows having both types of crits at the same time (Critical Counter crits and vanilla crits), or disabling both crits if desired. The default configuration of the mod is unchanged (only Critical Counter crits for swords, only vanilla crits for axe).
- Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.
- Fixed netherite bow not affecting FOV when being used.
- Added compatibility for Trimica, allowing netherite shields to be trimmed.
- Fixed missing attribute text and odd formatting on the tooltips of armor items enchanted with protection enchantments when "Enchantment-based toughness" is on.
- Armor rebalance now supports armors from Immersive Armors.
- Fixed crash with mods which create armor materials without any layers. These armor materials cannot be used in the config, but ReArm still rebalances them automatically.




