Changelog
[0.16.10-beta] - 2025-10-16
Fixed:
- #337 Potential crash if blocks that serve as proxies for players (e.g. Deployers) interact with trainers while the player is in a different dimension
- #336 Potential crash related to the removal of existing dimensions containing persistent trainers
Changelog
[0.16.9-beta] - 2025-10-06
Changed:
- #335 Slightly reduced transparency of trainer card arrow
Fixed:
- #334 Potential cause of crash related to loading states from trainer repel rods
- #333 Potential cause of crash related to trainer association and key trainer NPCs in multiple dimensions while holdig a trainer card
- #332 Rendering issues related to the trainer card arrow
- Fixed minor issue with the geometry of the arrow
- Inconsistent rendering of the arrow with a trainer card in main- and off hand at the same time
- Rendering of the arrow visually messing up journey map markers
Changelog
[0.16.8-beta] - 2025-09-15
Added:
- #331 Config option
ticksToDespawnIfUnseen
(default6000
, 5 minutes): Despawn trainers if not seen by any player for the configured number of ticks
Changed:
- #330 (Non-persistent) trainers now despawn if unseen for more than 5 minutes (configurable)
- #329 Default value of config option
uniqueTrainerRadius
from-1
to500
- #328 Slightly adjusted trainer npc behaviour (small chance to hang out at a location for a few seconds)
- #327 Trainer Repel Rod can now be disabled by powering it with redstone
- #326 Trainer Repel Rod now additionally alters the behaviour of trainers in its area of effect causing them to wander away from it (now actually living up to its name)
Fixed:
- #325 Some issues with chunk registration of Trainer Repel Rods (while previously placed repel rods should automatically be affected by this fix if you feel that for some reason a rod is not working try breaking and replacing it)
Changelog
[0.16.7-beta] - 2025-09-11
Fixed:
- #324 Auto clickers and similar tile entities serving as proxies for players (e.g. Creates Deployer) being able to start battles against trainers
- #323 Possibility to start battles before all trainers are fully loaded (causing a crash)
- #322 Revised registration of persistent trainers fixing performance issues for worlds with greater number of dimensions (initial load may not benefit from this immediately)
- #321 Trainers being able to spawn in rare scenarios even when
maxTrainersTotal
was set to0
Changelog
[0.16.6-beta] - 2025-07-07
Added:
- #320 Config option
uniqueTrainerRadius
: Specify a radius for trainers to check for the existence of other trainers with the same identity when a spawn attempt is made (default is-1
= whole world)
Fixed:
- #319 Lag spikes on player log in (experimental, a bit difficult to test/confirm situations with higher player numbers on my side)
- #318 Trainer Repel Rod being unbreakable and not dropping its item
- #317 Waterlogging a Trainer Repel Rod causing a crash
Changelog
[0.16.4-beta] - 2025-06-21
Changed:
- #315 Default translation (
en_us
) of empty series title (series.rctmod.empty.title
) to "No Series" - #314 Lowered difficulty rating of
unbound
series from9
to8
- #313 Trainer Card UI now shows current series title for the "All" trainers category
Fixed:
- #312 Reorganized some initialization logic (this might fix the startup issue some people with larger mod packs encountered on neoforge)
- #311 Trainer Card arrow not rendering while in offhand
- #310 Trainer Card gui opening while placing blocks
Removed:
- #309 Language key
trainer_type.rctmod.all.title
Changelog
[0.16.2-beta] - 2025-06-16
Changed:
- #306 Error handling of trainer entities with invalid trainer ids: A warning will now be printed in chat (for ops only) and the trainer will be ignored otherwise (instead of shutting down the server)
Fixed:
- #305 Cobblemon event registration after the mod was initialized (this hopefully fixes some rarely occurring crashes on client/server startup)
- #304 Some random crashes related to attempts of accessing a
PlayerState
before it was initialized
Changelog
[0.16.1-beta] - 2025-06-06
Changed:
- #303 Many trainer pokemon will now hold the appropriate gimmick item if mega showdown is installed
- #302 Update min dependency of rctapi to version
0.13.0-beta
: Trainers are now capable of using gimmicks like zmoves or mega evolutions (requires mega showdown)
Fixed:
- #301 Some trainer pokemon not having the correct aspect (e.g. silvally holding a memory or groudon with a red orb)