Changelog:
- Opted for minimum patches to the upstream
- Fixed a bug where Exclusive Mode and Footwear options in the configuration screen were not configurable
Changelog:
- Updated upstream to 1.12.2
- Entity footsteps are no longer blocked when hosting LAN. https://github.com/Sollace/Presence-Footsteps/issues/387 This is because some users were reporting entities not producing footsteps when playing on multiplayer games hosted by someone with Presence Footsteps whilst they themselves don't have the mod. It also brings the experience more in line with what you can expect when playing on a multiplayer server as they, too, cannot block server-side entity footsteps.
- Fixed compatibility with mods that do client-side things with player motion data (CPM) https://github.com/Sollace/Presence-Footsteps/issues/391
- Fixed footsteps playing from other players in multiplayer. https://github.com/Sollace/Presence-Footsteps/issues/387
The function that was supposed to block these wasn't actually blocking these, so now it does!
- Server-side sounds for regular block steps played by other players are now blocked too
- Server-side sounds are also blocked whilst the game is paused! Before they weren't and that was annoying.
- Fixed stance not being chosen correctly for some mobs
- Fixed some configuration values being saved and overwritten to the file-system multiple times when modified at the configuration screen
Changes:
- Polished the configuration GUI and changed some translation keys, if you want to contribute to the new translations, feel free to open a pull request
- Added new entity selector that lets you enable sounds for only the player and passive mobs
- Fixed a bug where debug reports that are only executable when player is inside the world where available outside the world



