new recommended way of uploading emote images is https://uploadimgur.com/
added moveModButtonToSettings in client config
By default cutom emote pack is created by specifying image URL's in a special menu.
tip: send an image in a Discord chat and copy its link -> press reload & save;
You still can use local emote packs (pop_emote_pack) feature but ull have to configure it on the server config.
fix dedicated server startup crash; fix custom emotes not working;
In this update I decided to ditch locally stored and then synced emote pack feature.
Now, instead of that you will have to specify URL of each image in a special menu (look for a button on the title screen).
The reason why I did that is to reduce impact on the server bandwidth to minimum - now only links are being broadcasted instead of images.
If you still wana use local folder emote packs, you can try and change 'allowUrlEmotes = false' and 'allowImagePacks = true' in the server config (I might have made something break tho) OR just keep using version 1.3.6 or lower.
optimized emote chunk delivery configs. your config will reset to new optimal defaults.
reduced default custom emote amount limit in configs to 24, and the size to 6MB now if u have custom emotes the defalult will be hidded. image will now be resized if one of its sides is larger than 512px; new prop in client config "resourcePackEmoteAmount" that can be specified if you are replacing default emotes with a resource pack and wana hide default emotes beyond that resource pack emote amount. added "customEmotesAllowed" to server cofig in case if u wana block custom emotes.
1.3.4 & 1.3.5 Fix crash on client when disconnecting when uploading emote pack
1.3.2 & 1.3.3 Network optimization: Made the server and client send emote pack chunks in packets per tick instead of all at once. Now you can specify the limit of packets per tick sent or check the "Low Network Usage" option if your network bandwidth is small and you are not sure what limit to set. Available for both the server and client, defaults to 5 Megabytes/sec (8 packets per tick).
Added allowCustomPacks in the server config. Added lowNetworkUsage and maxPacketsPerTick to server and client configs. Added isEnabled to the client config screen (disables/enables the mod). Added maxPacketsPerTickPerPlayer to the server config.
1.21.10 release
1.3.1
- added more default emotes
1.3
- added pages to the emote menu;
- increased default limits of emote packs to 40 emotes and 16 Mb (all per-player, configurable);
Yes, now you can add and use more than 8 emotes.
added a configurable maximum emote pack size limit, default 10MB
fabric version release



