Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
Description:
An alienevo addon that adds the recal omnitrix, ultimatrix and ov omnitrix as a separate omnitrices from the proto with holograms! Now you can get it in survival!! The addon also adds new aliens (Rath, Goop, Spidermonkey and Brainstorm but only Rath is in survival). Also aliens with no holograms will crash your game so if you use any non-compact custom alien or a alien that doesn't have a hologram in alienevo or I didn't make one myself for it then it will crash your game.
WARNING THIS ADDON IS BEST EXPERIENCED AS A ADDONPACK AND NOT JAR:

READ ME PLEASE:
You gain the recal by gettings the decouple skill and 2 or more skill points, it will then automatically unlock recailbration. You can use the ability by opening omnitrix settings, using the ability recalibrates it! You can get the Ultimatrix by finding the core structure underground and getting the core, you also need to craft the Ultimatrix base. Once you have the core and base, put the core in the offhand and the base in the mainhand then right click to put the core in. Added the screwdriver which is another way to gain the recal but it's only a 2% to get it from the screwdriver (need 50+ minecraft levels for it to even be a chance), 3% to gain master contrl (need to be level 30+ for it to even be a chance) and 5% to get sd and like 90% to do nothing. Also AF uniforms for the AF aliens only work if you unzip the jar and put it in addonpacks.
List of add-ons compatible with Recalibrated Omnitrix:
- Nightlitevo Addon
- The Anur Trio
- Celestialsapien
- Pugmeowla's Time Walker
- Pugmeowla's Saiyan Awakening
- Omniextras
- The Five Project
- Chromastone Alien Evolution (Addon)
- Buzzshock (noseneedian) addon
- To`kustar Addon
- Pepsi Evo
- Ninjago Aliens
Addon Pack Devs Read Me:
You can add a custom hologram by making a hologram model and putting it in the "evo_reds_alienpack:geo/holograms" folder and name it "alien_CODEX-NUMBER-HERE" and then put your texture in "evo_reds_alienpack:textures\models\holograms" and name it "alien_CODEX-NUMBER-HERE". Also you need to add _default geo and textures for your alien. To add a ultimate form you need a kubejs script with a array and it needs to be like this "global.alienevo_ultimate = { aliencodex_number: true } then you need to make a ultmate power file in "evo_reds_alienpack_ult" and it needs to be called ult_alienname. Then replace it's base form ability with our alien_base_form ability and remove the timeout function.



