Version 1.9
Additions:
- Sun's Fury
- Diamond Buckler
Changes:
- Renamed Buckler to Copper Buckler
- The Flask Of Volatile Concotion now has a chance to explode (20%)
- Tags now support reach
- Spears are now one-handed, but the reach is reduced to 1.1
- Kraken Hunter now requires a netherite pike instead of a trident
Fixes:
- The Flask Of Gunpowder no longer imbues items with poison
Version 1.6
Additions:
- Estoc
- Flails
Changes:
- Reworked Reach (now uses attributes)
- Daggers and Sickles have 1 less reach
- Daggers now remove any aggro when close to an entity while invisible
- Daggers will divide the time left on invisibility by 2 each hit
Fixes:
- Attacking an entity that is holding a rapier or a saber with a weapon that deals custom damage will no longer cause crashes
Version 1.5
Additions:
- Opposing Currents
- Assault Shield recipe
Changes:
- Reworked how reach works
- Sabers now block 15% of all damage
- Two-Handed I now gives weakness I
- Glaives now deal 1 less damage
- Improved descriptions
- Nerfed messers
Fixes:
- Weapons with reach will no longer attack entities through walls
- Weapons with reach or AOE damage will no longer deal damage to mounts and tamed entities
Version 1.4
Additions:
- Headsman
- Kraken Hunter
- Electrified effect
- Diamond Shield
- Netherite Shield
- Explosive Shield
- Buckler
- Spiked Shield
- Ender Shield
- Living Shield
- Assault Shield
Changes:
- Nerfed sabers
- Improved some textures
- Changed the ability of Thousand Cuts
- Improved the DPS meter
- Nerfed sickles
Fixes:
- The player will no longer attack when interacting with a block
- Fiery Musket Ball not firing with the musket
- Thousand Cuts not having the attributes of katanas
v1.3
Additions:
- Spear
- Swiftness enchantment
- Blaze Rod Handle
- Special Weapons
- DPS meter
- Frost Barrier effect
- Chained effect
- Hellfire effect
Changes:
- Balls can now be chosen when loading the Blunderbuss
- All long weapons now deal Weapon Attack damage instead of Player Attack damage
- 1.19.2 and 1.19.4 are no longer supported